So attack speed is pretty much useless since it does not upgrade your dps... Maybe add some stackable effects so it gets more useful? Maybe generate a low % of the enemy's gold with each hit?
I think Moon Blessing needs a boost. Call on arms 346% Moon Blessing 182% for double mana. Same duration... And 51% of my coins this game were gained by clicking. Either decrease its mana cost or increase duration or its power.
Needs a way to change tactics in a quest. For example, in the searching quests, I might want 3 party members to attack while I look for evrything. Also, in the final boss, it is needed a don't attack tactic. How many times I put all my students to safety just so they rush and attack again. Cusing their instant death.
Only one issue, when the enemies are attacking, and you end the wave with the counters, next wave appears, but they continue attacking. That means that I'm taking the damage of 2 waves or at least 1.5 waves. 5/5 anyway, this series is getting better by moments