I wish there was an alternate way to beat the game without killing the relics by getting a subset of the items in a special order. It could have been a cool puzzle.
The reason people are complaining that it's rigged is because you incorrectly placed the reckless player as the easy opponent. The caution opponent is much easier because if he doesn't get a high scoring round in the first few rolls he settles for a low score.
And don't complain about people getting angry with the game. You need to be able to accept criticism and it's a valid criticism if the player isn't having fun. It was your fault for making the "easy" opponent reckless rather than dumb (not the same thing). And who isn't going to be pissed when you're in the lead and the computer gets a 5000 point round when you can barely muster 1000?
Ahh, you need to move the angel of death into the people to start the game. You go to different options by killing people. I elaborated in the instructions to clarify this.
For the people wondering why your tower starts swaying even if you're creating a perfect block tower, it's because the blocks have downward momentum. Because of the shape of the blocks the momentum is distributed unevenly and that creates lateral momentum. That momentum then causes a wave to sway the tower and each subsequent block that is added adds more momentum to the wave, and the wave then gains more and more until it topples.
You can close the EndDay window and continue