I really wanted to like this game and I did at first but my opinion of it fell as I continued playing. As others have mentioned it lacks a way to really do any long term crafting and the hit % is highly inaccurate. The items that drop in the 5 star dungeons are crap compared to what you need to deal with the end monsters and boss. The only way to beat this game is to grind your skills in the repeatable dungeons until you can face the final boss. That's quite poor game play balance I'm afraid. The game could be very good but lacks polish.
I'm a huge fan of the original TD game and the original series. However, I am disappointed with this game for a few reasons. The reason I enjoyed the original and what made it compelling and fun to play was the ability to create these massive towers. You can't do that in this game! Either you don't have time or the stage will not permit it due to level design. There were two stages where I could build the mega towers but that was quite literally on the last wave and it was pointless to do so. Poor stage design, failure to adhere to what makes the game fun(massive towers) and the pesky bugs make this a poor release.
I like the game, it is well done, but there are some points that are just too frustrating. Gaining skills doesn't feel like it helps. They higher my skills become the worse my teammates are. I can play a perfect game and the team still loses because I can't control whether or not the opposing team scores randomly or not. My teammates on the lower tier clubs had better striking skills than the higher tier clubs. It just makes no sense.
Excellent game. Reminds me a lot of X-Com. I really enjoyed the feel of the assault rifle (specifically the melee attack). The level design was well done and the overall progress felt very compelling. The skill point system was a bit wonky and the power stat felt very under utilized. The challenge tapers off as you progress. Overall though 5/5 good work.
Oddly addictive game. Something about watching and hearing the little coins keeps me playing.
This is a build order game, pure and simple. Also a little buggy. Benches, newspapers, and radio ads do not work. Bus stop is very beneficial for the low cost.
Tip: Don't build a restaurant. It is worthless.
Pardon the pun, but the game is quite buggy. Your spider doesn't navigate the webs as well as I would expect. The learning curve is a bit steep. Flies escape too easily and destroy your webs with superfly strength. However, this is a very unique concept.
This game has a very steep learning curve. I really did not like it at first, but once I learned how combos worked I started to enjoy it a bit more. The blade and armor power-ups seem too random, but other than that, once you learn the rules it is a very challenging game.