Dear Dev.
I'm a little disappointed. I have spent money on your game and I would like to do so. But I just hit the wall and top of that found out that daily bonuses don't increase after 10 days or so at 150 gems a day and a few experience points. It is very limiting. Why not reward loyal players with more than that? As you know and most of us, there is not compounding upgrades, just multiplying. This makes this game at some point run into dead end where you need to spend days if not weeks to get a little better. Put's me off and makes me search for something more entertaining.
Dear Dev.
Please add skill reset system. And to make it more interesting, do it with the incremental gold system that adds to it price with every consecutive reset! And to make it more even more interesting, do it for every skill tree separate. Also if it is possible, and I believe it is, add button in shop to buy all items, one per category, or 3 in same category without popping window. This would be very big improvement for those who use shop items to destroy them for stars. Thank you, and I would like to congratulation you for a very interesting idea of a game.
Sincerely, yours supporter and Hero,
FireFly!
This game is brilliant. Now, due to fact that helium gain is additive and perk cost is exponential, game developer should tweak all perks to compound. If you agree with this and I hope so, as it would make it more interesting and more addictive to play, vote this comment up for developer to see.
And yes, thank you for thinking about as,
sincerely yours fan!
I just can't find any energy balls. Been playing for a few hours still nothing. Have a few solar panel stations 7/6 level. Em I missing out something? Can't even conquer 3rd planet without energy ball.
Can you please add progression to captured land? It would be nice if for every map level you would get additional +1X(mapLevel) trimps. At a hight level maps there is no benefit whatsoever for 10 trimps per map, when you can get 100 from building.
Can you please add perks to reduce cost of upgrade? You could add like def upgrade, attack upgrade and building upgrade reduction perks. Just a suggestion.
It would be nice to be able to transfer my save from AG to Kongregate. AS I paid already there a long time ago. I just like to play it on kongregate more then there.
DirectMax should be optional. IF you max out for example 11 ore mining building you can't build first level ore mine anymore. But building them from level 1 is more profitable. As every time you speed them up you get resources. Maxed building don't give you resources for speeding them uo. Besides I maxed building quit early now I have to spend load of time to build only one maxed out.
That's another requested feature by many, I'll try to make it optional as soon as I find some time. Also I'll probably make it affected by the planet level so you don't have to speed up 2777 hours for a maxed ore mine.
Right click -> More game options