Hey cool let's make the boss spawn slimes as far left as possible; should be easy to avoid them considering backwards movement in this game might as well not exist. /s
It's very counter-intuitive to make blocking upgrades that cancel each other out. I'd much rather the enemies get stunned when hitting me as opposed to being knocked back, where they can instantly step forward and hit me while I'm defenseless. Just one more factor that goes into the whole "run around and wait for spell cooldowns" meta
It's so much fun to have basically no upgrades, kill a ton of ships, and then when I collect the bubbles, my ship stays the EXACT same size. Honestly did you even test this game before you released it?
I love having to click the level I want to play every time I die. "Wanna play the previous level and hone your skills?" No, bitch I want to play the level I'm stuck on.