Beginning this game was pretty fun but after the tutorial you loose nearly every fun as leveling up and buying stuff always involves waiting. And not only waiting 5 minutes its nearly a day. Also you can pay with gold you get ingame but that runs out quickly.
Not a fun game to start
oh hey a critique. yeah i'm not much of an artist or a programmer (the car bumping into the wall thing). the only reason the car works is because i copy pasted some random car code off of a yahoo answers thing and made it work. i see the potential too, but all i'll be able to do is add more track pieces and elements (like boost panels if i can figure out how to make them)
Hi RBL047,
the gasproblem is fixed, thanks for that.
But I found another problem.
You are able to produce oil but you can have only 1 at the time. Is this correct? If yes we need a hint for that.
And one thing the game would make much more interesting:
Add some events which let you lose the lubricant or aspalt like having an accident (lubricant) or an earthquake (asphalt).
Or let the ship sink or the truck crash.
Thanks for the feedback Fitsh! The "oil production problem" will be revised. You're not supposed to be limited to buy just once as long as you have the resources for that.
The idea of having events are designed on paper but I haven't had time yet to build these in game.
Thanks one more time. I'll let you know about any change.
Best regards!
Use the shar gun to beat the hard badge.
use the shark continously to get past the 2000.
after that keep fireing the shark rapidly to gain a little boost.
oh hey a critique. yeah i'm not much of an artist or a programmer (the car bumping into the wall thing). the only reason the car works is because i copy pasted some random car code off of a yahoo answers thing and made it work. i see the potential too, but all i'll be able to do is add more track pieces and elements (like boost panels if i can figure out how to make them)