I have to agree with Largo. This game has no badges at the moment, so why are you playing it on here? Play it on armor games if you want to play all the races, thats what I do.
Defeating the demons at endgame is pitifully easy as well. Giant units are next to useless because their preparation is so long the other team will have won the battle before you can let them out. (Erm...are trolls in the Kong Version? I forget. But anyway I played it on Armor.)
HOWEVER, this game does have quite a few high points. Siege units and upgrades are a welcome addition. As well as unique designs for each race instead of a reskin of a template like in the last one. Special attacks are executed very well, and sieging castles is fun as hell. Humans are kinda easy to play as, but I guess they're pretty much the starter race. Magic units are also a welcome addition, despite the fact that some races get a crapload more spells than others.
I know I might have beat yah with the feedback here, but hey, good feedback makes great games. 4/5.
Fun game, but there are some issues.
Some of the racial specials are useless or are too specific to be of any use. (I.E. The Demon spear upgrade only significantly effects the spearmaster, and thats it.) Or are simply underpowered or put with a race that can't use them to their fullest. (I.E. The Trolls special, I've never seen that thing proc. And for the later, the Men of the West. Two units with swords. And most of their unique units use spears. What the crap?))
Some balancing issues. Axemen seem to be too strong often times, especially since their only direct counter can't win a one on one against them. (Seriously, I've had to use five spearmen to kill one once. And only one survived. (Oh, and don't even get me started on the topic of whirlers. -.-*) And some units are underpowered as hell. (Battle axemen are woefully underpowered, they die so fast, even with groups.)
Alright game, but all combat boils down to is rabid button pressing. Also, I agree with TBTabby. Each ability needs its own cooldown meter. After all, what good are spells like freeze or entangle when you can't follow them up with another attack? Besides using them as escape spells of course. Also, some characters just seem damn underpowered.
...It seems like the most recent update makes the game love to f' me over by spamming panzer grenadiers by wave 15 or fielding a f'in' PAK.
...More so than before that is.
Seriously, I love this game, but I can't get past wave 30 anymore. I used to be able to get to wave 100 and up most games.
Amazing. Just simply amazing. A masterpiece as far as flash games go. The entire thing, so lovingly stitched together with the passion of an artist painting his masterpiece. Nearly professional grade voicework and stellar visuals really immerse you into the game, and the surprising amount of variety, challenge, and viseral action just makes you want to drive down that zombie ridden road again and again and again. 5/5 is not enough for this game, but it will do.
Great game, I just have one complaint. World two is completely fireball spam, and its often very frustrating to try and weave through ten enemies shooting fireballs in every direction while melee enemies are chasing you. I'm all for difficulty, but not to the point that its just plain annoying. Sorry Berzerk, but I gotta give a 4/5 until you tone it down a little.