Games Achievements My Kong Sign In

FlamingAce's Comments

Comment

Galaxy Life

Play Galaxy Life

Feb. 09, 2013

Rating: 5

It would be great if we could replay all of the attacks on our base/colony, rather than just the last one. So we can get a better idea of where the weaknesses are in our defenses.

Galaxy Life

Play Galaxy Life

Oct. 24, 2012

Rating: 24

I think the ability to move workers between colonies (costs depending on the distance from where he is currently) would be useful. It is pretty tedious finding the resources to hire new workers on each colony.

Ninja Warz

Play Ninja Warz

Jul. 30, 2012

Rating: 1

@haho1986: Please don't talk as if your opinion matters.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Jun. 30, 2012

Rating: 18

@SoulReaperRider: You could go jump off a bridge...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Nov. 08, 2011

Rating: 6

@Sealman13: I don't know what I feel more sorry for, your controller, your wall or you for feeling that you needed to share that with us...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Sep. 26, 2011

Rating: 12

@asdera: There aren't enough words in the English dictionary to describe how much of a defective idiot you are... Joke or not, I think your statement just gave me cancer...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Sep. 09, 2011

Rating: 10

@environmentalist: You make it sound as if this is just a random annoyance that the developer has added for fun. I can't even begin to tell you how stupid your suggestion is and what's worse is that people are actually rating it up... The message is there to inform you that something is wrong with the game, it's not causing the problem! Keep idiotic comments to yourself please...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 23, 2011

Rating: 9

@mence: Ehh, it's a fun thought but when put into play I think it would encourage alot of random annoyance. E.G. stronger, richer players putting large amounts of resources on weaker players so that they are attacked more often. It also takes away the fun of battles, because you can't simply decide that a rival has become too strong therefore I'll summon an army of resource hungry super players to destroy him for me... It's not fun and it would discourage rivalries which are a fun part of the game, in my opinion.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 23, 2011

Rating: 20

@Cheekyfellow123: I have seen alot of stupid comments that often complain about stupid things... But yours has got to be the worst. Seriously? You're actually searching for holes in unit description opposed to actual ability? Keep stupid complaints like that to yourself please... Idiot.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 22, 2011

Rating: 11

@ishtaba2: The game is labeled "Time Management" for a reason...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 21, 2011

Rating: 9

@johnson_evan556: Yeah, there are alot of pathetic players out there. Such as the kind who rate the game low because they're angry at it...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 20, 2011

Rating: 33

@TheFacelessOne: Yeah, everytime I sign in I see that damn comment. It isn't a bad idea but I'm just sick of seeing it from the same person. He is a heavy contributer to the previous 1,000,000 suggestions :/

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 16, 2011

Rating: 10

@poopoo: That's probably the worst attempt at gaining thumbs up, I have EVER seen. Anyway, I did my part and rated you down... Bring it on.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 16, 2011

Rating: 18

@Kahetabi: Having trouble telling when your Champ is hungry? Try the timer that informs you exactly when you need to feed it and how long you have to do so... Idiot.

Wonderputt

Play Wonderputt

Aug. 15, 2011

Rating: 1

Loved the world progression. The way that it was all set out as one big constantly changing level really kept me interested, 5/5.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 15, 2011

Rating: 12

@chazo999: What is the point in that? If you don't want to start again, then go and play this game of FaceBook. No, the developer will never make that a reality.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 13, 2011

Rating: 15

@dayjavoo: Upgrade your silos... If you can't do that then I would suggest that you stop playing the game because you are obviously failing...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 08, 2011

Rating: 33

Cheekyfellow123, Anouncement: Attacking, getting attacked and looting resources are all part of the game. Why don't you try and toughen up your defences rather than waste your time whining to us about it? Because if he is constantly attacking you and winning, then you're obviously doing something wrong...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 08, 2011

Rating: 10

@98falconpunch: Absolutely. How dare they! Despite the fact that if you couldn't select objects, there would be no way to play the game at all, it's still a good f***ing idea!!! Little bit of sarcasm for you there, you idiot...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 07, 2011

Rating: 3

@ClavinTheCat: You couldn't even think of anything remotly creative for Fomor other than increased health and damage? I apologise for seemong a bit harsh but please, try and think things through before posting. Level 10 Champs? A dream for shiney buyers but an impatient nightmare for everybody else... @fatman97: Bringing stationary towers to attack other people? If the developer does listen to any of these ideas, I pray that it is not yours...

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate