A few more thougts:
1) The game mentions an editor. Where is it? I can't find it?
2) I really like the bot play. I would like to have more specific options for a random game: Choosing board size, number or colors and number of bots myself would be great. Even more so if I could set those things at random in a certain range and choose player order (from what I have seen human is allways either first or last)
1) Main menu... First page when the game starts... "Edit board". Does it really so subtle??! Or you can choose 'Edit Game' in game options menu (works only for single player now).
2) Yes, I'm going to implement more options to customize MP game. I'm still not sure how exactly this interface should look like. Could you check the first version of AoC here: ageofcolors.com and tell me if you like how it was done there?
You can write a comment here or in any other place, have a look at About/The Game for links
I would like a star/scoring. Something like minimum number gives you 5 stars. And with every 1 or 2 klicks more you lose a star. I'd really like to know what theb minimum number of klicks is so that I know where to aim at or how good/bad I am. The description in City Lights for example was very encouraging to think harder for this one.
I liked the game a lot. There were a few things that annoyed me a bit: In some levels there are a few traps that force you to reload the level. I understand it in the ones with vanishing blocks, that's totally ok. The worst was the one with the keys in the upper corners where green had to unlock them for the other two. Red and blue could both drop on the wrong side and be trapped and if green fell down before doing its job, you had to restart as well. I restarted that one a bunch of times just because I missed one of the jump blocks. 4/5 because of that. In a sequel I'd like to see left and right arrows as well as a level editor please ;)
Nice game. Fullscreen doesn't work for me. The only problem with clues that i had was the stars on the clown and I guess that's going to be in the full version.
Thanks for the feedback and glad you liked it!:)The stars from the clown match the stars from the bathroom cabinet they show you those are not buttons they are stars...so they do help figure out the clown cabinet secret!:) But don;t worry the full version will have more secrets!:))
fter defeating the count's grandpa I accidentially hit the back button in my browser (Chrome) and when I came back, I entered the next fighting scene as Tasha. After the combat I went back to the map screen with nowhere to klick. Had to restart the game to get it working again.
Interestingly for me 29 was the hardest. I think that is because in 29 for each color there were serveral ways to connect all of the dots with the given line and the puzzle was how to arrange the lines around each other. Most of the puzzles have that easy starting point where there is only one way of putting the shortest line over some dots. Still great game 5/5
Hint for those having trouble with 9 or similar levels: Giving a push while in motion is far more effective than waiting until they stop before pushing.
Please make this faster. And let me klick other blocks while one block is rotating. I'm alsmost sleeping in playing this. And I think this could be a great puzzle game.
Thanks, will correct this. Didn't understand it there