its not only runes that don't work offline, the calculations for everything is incorrect if the tab is not active, kind of makes an idle game pointless. Most easily seen with Mavka grimoire spell, 1 every 5 seconds should equal ~17k over 24 hours, came back after a day to only a fraction of that
looks like the new player has degraded the quality of the game, bullets aren't very visible, and some of the areas don't seem to function consistently (lasers)
I don't like the way the game autosaves. It saved me at the point after which a zombie hoard killed my wife and partner and I have no way of undoing it other than playing through the whole game again.
Finally beat hard mode, for me the key was to upgrade the gun and drones early, then build lots of laser turrets, right before the final boss, I sold all laser turrets and bought and upgraded the fighter bays, made the boss a piece of cake
Hard badge is really hard, even watching the walkthrough and following it as closely as possible, I still can't seem to get past chapter 9. I can't see what I'm doing wrong.
I hope in the next installment pseudolonewolf lets us go back to places we may have missed (i forgot to kill the zombie dragon and a few other monsters in chapter 2) so we can get all the medals and chests.
I cannot get a gold star on destroy 5 no matter what I do, do it fast, do not get hit, and destroy everything and cant get any higher than silver, anyone else get it?
the easiest way to beat level 60 is Duck, Lightning, Short shield while sitting on top of the boss; getting the duck weapon should not be a problem, I had a million in money left over and all the weapons before I even got to level 60
damn, i got the 60000 pixels, but I had to spend a lot of time just killing bosses bullets (at 30 pixels a pop, making up 5000 pixels is boring work), the game lags like crazy for me, would have potential if it didn't lag so bad (I mean it really crawls)
seems like artillery is more common now, once it starts it just goes until i'm completely wiped out very annoying, your bunkers at least should protect you, but they blow up too with a direct hit, (which always happens)
medics should heal who you tell them, if they keep going back and forth between the two weakest, they are useless and they get killed, or at least they should do a certain amount of healing before going to the next weakest
should have a button (like shift or something) that rotates through your soldiers so they are easier to command when they are under a bunker, tree or other soldier