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Game comments and reviews
Oct. 19, 2011
[Upon getting hard badge] New Vennington has been declared a safe haven! *Looks back at city* 10 people left, 8 plots standing, no food, low morale, and there's a zombie horde approaching. ... "Yeah, I guess I can see how that's safe."
Aug. 29, 2011
I think I may have found a difference on hard that isn't supposed to be there... On the fifth or so panel (The one where the two of them are looking up, almost in shock, at the suddenly bright moon), the man has a small, vertical, black line on the left side (of his right) jaw. It's minuscule amongst the shadows... But it's there. Moving the screen/wiping it doesn't remove it. Maybe it's nothing... Either way, I have too much time on my hands. Of course, waiting for the darned hint bar to refill definitely helps things.
Aug. 16, 2011
Also know as FGF Chat.
Feb. 28, 2011
I'm pretty sure that seed is no longer safe to eat...
Jan. 30, 2011
Jeez, how many sides are there to this piece of paper?
Jan. 24, 2011
Folks, the comments section is not for gaining 'pluses' or 'minuses'. However, because I feel the need to say something witty... Vote me sideways.
Jan. 19, 2011
For the easy, make a named one, and shoot it to the left or right. It goes back and forth across the screen, and gives you more than enough time to make another.
Jan. 18, 2011
Oh, the lagony. This was a great series... until this installment. The lag renders the game nearly unplayable, and you know it's a problem when, during the Slider Puzzle, you suddenly get the ability to move a piece off the screen. And that's the only option you have. What made you change it? I mean, look, I understand that you wanted to move forward. But it seems as if you went about it the wrong way. The graphics revamp... was that to make it seem more modern? You don't need great graphics to have a great game, look at Minecraft. As others have said, this simply went off course of the others. It's the black sheep of the series. Please, make sure it's the only one of it's kind.
Dec. 09, 2010
Just as a follow up to my previous comment; Zillix (Who is an awesome dev who responds to shouts) has filled me in on the snow leopard's purpose: "It serves no purpose, itโs just for fun. Itโs just like any other creature, except you canโt reach it =P" However, I noticed that when playing Summit, the snow leopard also appears (same with the goat). So kinda a 'link' between the two games (other than the playing style).
Dec. 08, 2010
Did anyone else notice the tiger in the ice cave? Is it even possible to reach? I mean, what is it doing there?
Nov. 26, 2010
"You were caught cheating and got executed." Wait, what? I'm invincible, have perfect accuracy, unlimited ammo, fire super fast, and you're telling me I got executed? As in, I didn't put up a fight? Yeah, I'm calling bull on that one.
"Well, you managed to kill that guy too. I'm surprised you haven't died of blood loss yet. I mean, your eye is missing, and you've got like 30 bullet wounds. Not even including that knife in your jugular." "Just bring out the next contestant."
"Honey, we've been together for over 30 years. Shouldn't we get married?" "Yeah... about that. Look, I know you haven't aged at all, and you've got a great personality. But today I met this guy. He looks like he's 80 and all, but the way his head is shaped... he's what I've always wanted. So I'm leaving you." "Wha- What?" "Hey, be happy you aren't dead."
Oct. 16, 2010
Also, just a quick comment, but I noticed that it says '60km to City Exit' on the sign on the menu. After having done 10km in around 5 minutes on Dead on Time, and having spent much longer on The Great Escape, I think it's more than 60 km... Just pointing that out.
I just got Dead on Time my third try. Not trying to brag. But seriously, why is it hard for you guys? If you lemme know, I can try give you some tips. I mean, I personally found The Great Escape to be much harder. Still haven't finished it. But yeah, what makes Dead on Time hard for everyone?
Sep. 25, 2010
Apparently, if you allow Vegard to kill Jim when there's one second left, Greg still shows up to attempt to save the day. But it's too late.
Developer Reply
greg is a good person
Sep. 07, 2010
I'm still trying to understand how a dead squid's tentacles can still attack. They must be sentient. Which means that sushi shall soon take over the world. I'll get my chopsticks.
Sep. 05, 2010
(Part 7) Matt will mainly be using Air Strike on the tank base. Try and leave the original cannon/Lance up. He can use ion cannon, which hurts tank, and the laser isn't too bad. If you get a Nuke or Cooler, get rid of it asap. This will probably be your longest round, with the majority of it being reviving/counters. It will either end with you at you recent save, or you with an impossible badge. I know my skill choice was odd; it worked though. As I said, if you want something else, use the link I referred to to learn to get it. Hope this guide helps you! I know this was a s***load of information. Like I said, shorten guides didnโt help me. If you wanna hit โ because you donโt like the amount of content, go right ahead. It should help you get that imp though.
(Part 6) The potions are if you either need to revive Natz, or if you want to heal but not waste Natz's turn. Try not to have Natz use potions. Anyways, after this boss, I had Matt get Cleaver, and Natz got Magic Counter. Cleaver was the only good choice I had available. If you have Counterx2, get it. You can either get defense+ or atk+Matt magicatk+Natz. In this next wave, have Matt use Heaven's gate a little, and then have him lake out Blood Blade. Air strike is helpful. Natz can do whatever, healing the group, attack w/Pulsar/Thunder, etc. At the end, neither of them had Regen or Autolife, just high amount of health. Natz got Mighty Mage, Matt got Mighty Warrior. For stats, do whatever you didn't do last wave. The final battle also involves luck, but you can turn the tide in your favor. First off, Natz's autolife is vital to winning. Mainly have her use it on herself, because if Matt dies she can revive him, if she dies he has to use the limited supply of WoLs.
(Part 5) I reccomend keeping a stunner or 2, for the times when you want Matt to wait to use his limit break so Natz can use hers. Keep an antidote or 2, just in case. Buy mostly water of lifes(Around 10) and ethers. I ended up with 3 potions, 2 max potions, 10 WoLs, 5 ethers, 2 max ethers, 2 mist potions, 3 stunners, and an antidote. Ok, for this next wave, have matt equip anarchy. Make him use unleash as much as possible. Have Natz be using Pulsar. At the end, I was able to get Matt-Sword Heart and Natz-Immunity. I upgraded plain defense for both. This next boss involves quite a bit of luck. If you were able to quickly have Matt switch to Heaven's Gate at the end of the last wave, all the better. Have him use a stunner on one of the two heads. Have Natz use her Limit Break. Have Matt use his afterwards. After this, have him continously attack with Heaven's gate, using unleash (as it can blind). Have Natz be healing/autolifeing the duo.
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