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Game comments and reviews
Jul. 15, 2014
When can we see the rates of return for all the businesses? It just seems like after a while about 95% of your income comes from the oil businesses by itself.
Jul. 12, 2014
Another good new feature would be if we can know how long an upgrade will pay for itself before we buy it.
Jul. 11, 2014
At around two hundred and seventy something upgrades the cheaper ones (except for the lemonade stand) become more expensive than the bigger ones. Is there a reason for this?
Jul. 08, 2014
My goal is to earn a Googol dollars. I wonder how long that will take?
Jul. 03, 2014
Can you make the cash earned right/decimal justified so that it is easier to read when it's growing so fast?
May. 24, 2014
Can you change the Escape key to "mean cancel selection" instead of "leave fullscreen mode"?
Dec. 26, 2013
Solar Cells are very easy to gather. Once you find a treasure chest on an aerial planet at least 150M high, just let your bot sit on top of it for a while. It will accumulate a few solar cells every couple of seconds. I did this and after only a couple of minutes I had 70 solar cells =]
If you are having trouble finding enough viscera or aberrant matter, etc., try hunting for them during your bonus times and ignore everything else. Also upgrading your resource quality helps a lot. I wasted a lot of time trying to gather them up one at a time, then when I realized this to was acquiring them 6 at a time. Also each spiky turtle appears only once every 50 meters. If you find one at 20M don't bother looking for any more until you drop below 50M. USUALLY they will be between 20-40, 70-90, etc.
Dec. 25, 2013
Amber droplets are located on aerial planets in wood higher than 170M. The Propeller MK-5 only takes you up to 170M. But to upgrade to Propeller MK-6 you need amber! If you're lucky you can find amber very close to 170M. Just place dynamite right under it to get it.
I have a total of 48 artifacts and I can't do anything with them because I never have enough Viscera :(
Dec. 24, 2013
BUG: In water planets the icon and label for the left most utility is for/says Oxygen Can but the quantity is for the FUEL can. I kept clicking on it trying to save myself from running out of air but it wouldn't work because I actually had a fuel can and not an oxygen can.
Dec. 14, 2013
It would be a lot easier if the up arrow was to jump instead of the S button
Nov. 06, 2013
I'm not sure if I'm doing something wrong or the "balance" of the game is off but I'm getting recipes for level 20 items already and I don't have any customers over level 10.
Oct. 05, 2013
I like this style better than the overhead view of the other creeper games.
Sep. 08, 2013
I finally beat the game on my 99th turn on easy -_- Don't even bother to buy buildings 5, 6 or 7 if you want to beat the game in time.
Aug. 31, 2013
Please Kongregate make "evolution" a tag so we can easily find more games like this one.
Aug. 10, 2013
Your best bet is to hire the cheapest workers. Anything under $130 is a great deal. Never hire workers that are already leveled up. By hiring a cheap worker and letting them level up over time you will end up with a worker that only costs $300-$350 when they reach the highest level.
Aug. 04, 2013
Why can't we just play against the computer?
Jul. 28, 2013
When the alert comes up telling us that someone is not working, can it at least give us a clue as to which worker that is?
If you could zoom out more then the dragging wouldn't be as difficult.
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