Game no longer works: Can't start a new game, have to click load game then a save slot. Once started you throw the plane forward and it lands the game doesn't ever bring you back to the upgrade screen seems like it freezes while the music keeps playing.
[BUG] Hold to Vent Heat, Passive 2 heat this tick hold should give +4 heat vented this tick but it only gives +2 heat vented this tick. Also Hold to Vent adds what is supposed to be 4 (because 200% of 2 = 4) vent to the passive line not the active line.
Good Game a little slow for me. Easy to forget about if i didn't put it into my play list. Only takes a minute or two to use up most of your stats and focus the story missions i really like on Fashion Victim now i don't like how you have to use bonds to travel. This is a mmo so most of the time doing anything in game should only use the base game currency and if you want to do things faster then you use shop currency.
Hello Forceline, you do not have to use bonds for traveling. If you use them it will allow you to travel faster. However you also have the normal currency option, just under the bonds, with the ability to choose when you want to travel to spend less credits. I hope it helps.
Once you get into the billions and up the prices for the progress item should have a decimal place with them seeing one say 4B but i could only get it after 4.2B and the 16T was more 16.6T just a thought.
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[p1] Suggestion: Item craft system: The system well use items you want to remake into a new item. How 1: The Item craft system well need a minimum of 2 items and well be able to take up to 4 items. 2: With just 2 items you have a 50% chance of getting a better quality of item, 3 items 75% chance, 4 items 100% (quality being common, uncommon, ect.. and this is if all items are the same quality if not the chances % are smaller and depend on the mix). 3: With 2 items of the same type (type being battle, knight ect..) 50% chance of getting the next type up same as #2 (for both #2 and #3 the farther the quality and or types are apart [eg. common - legendary or battle - dark] the smaller the % is to get the next lvl up, but as stated in #2 if you have 4 legendary dark items then you well have a 100% of getting a Relic Chaos item).
[p2] 4: All item stats are merged (all attack stats are added together, ect..) depending on quality and type (quality is the amount of stats on the item, and type is the maximum value of those stats. Correct me if I'm wrong) you well be able to chose which stats you want to keep on the item if there are more stats then what is allowed on the item. 5: If all Items are of the same inventory slot then the item made well be of the same slot (helm, sword, ect..) if only 2 item slot types 50% chance of being one slot or the other (1 helm 1 sword, or 2 helms 2 swords), if 3 different slot types then it's a 33.33..% or a 50%/25%/25% (3 different items 33%, 4 different items but 2 with the same slot 50%/25%/25%), and if all 4 are different then 25% of getting one of the 4 slot types you have in the craft system.
[p3] I would add it into the current Inventory Talent tree under Item drop chance and would need a Rank 40/90 on Item drop to unlock. You could make it so you can upgrade the craft system to start it off with only 2 slots, then 3, then 4, then the ability to pick stats, then the ability to pick item slot, and more could be added later on. Starting cost 100e15? or around there.
Some minor issues 1. Altar if you have 2 pray slots and both have equipment for you and you do not claim the first one before clicking the next the first item disappears (it does not show up in the inventory). 2. Friendly fire and buffing enemy did not know i could do that until i killed one of my own heroes and buffed the enemy (this should be said somewhere in game so people know).
[BUG] If offline for more then 4 hours the offline bonus stops at 4 hour and 1 lvl yet if i'm offline for 1 min i get 1 min and 300 lvls... please fix it.
if your at a level where your damage can't cope up with leveling up it will naturally give you low levels it's not a bug I go offline and I came back with 5 or 6 levels coz my damage can't keep up with the leveling up but if you go offline at low levels the its natural that when you come back you get more levels there's nothing wrong with the offline progress
Start by getting more power and mastery, you should focus on these 2 stats until you are at Rebirth 5
After that start getting other stats up too.
Start by putting some stats into power and mastery, the more power the faster you kill, the more mastery you get means more attribute points per level.
I finished R0 at lvl 121 before rebirth, once you are above lvl 100 it is up to you and how fast your moving up in levels when you want to rebirth.
Try to rebirth when your kills per min is at 1.
R5:
Fist thing to do is get that class rank up, it gives you 100% more damage per rank up, this is very helpful.
You can now start building up other stats now while building up mastery and power.
(game ver 2.0.4 small glitch attack speed gets reset but you do keep speed stat lvl, but after R5 that seems to stop)
[Bug ?]
"Rebirth you go back from where you started but you retain all the stats so you can grow faster and stronger." But it is resetting my attack speed, and i can't tell if it is resetting my crit chance/damage. I do keep the stat lvls tho
ability to sort recipes would be nice (ei. show: all recipes, warrior only, rogue only, all class only, unknown/ not researched, ext.. ) this well be help full when you add more classes and recipes.
Allowing more then one Adventure to go into the same Dungeon would be nice. My dungeons are to hard for my adventures on their own but with 2 or all 3 in one dungeon and i should be able to clear it.
Hello Forceline, you do not have to use bonds for traveling. If you use them it will allow you to travel faster. However you also have the normal currency option, just under the bonds, with the ability to choose when you want to travel to spend less credits. I hope it helps.