Quite an easy game. Pick the shotgun to max out as quick as possible, it's the most useful one of the guns. You need to get all of them as high as you can for the ending boss fight, but even then, the game isn't very challenging. The only time I got overwhelmed was the fact that there was actually a boss. I like the concept, but the boss is the only thing that actually forces you to use any of the other guns besides the fact that you have to start off with arrows in the beginning. 4/5 though, for gameplay that at least kept my interest and is entertaining for a while.
some of the last levels are based more on luck than physics. I mean, the last level, if you don't do it perfectly, than you fail it every time. I haven't gotten it right, because the block to move the human sways EEEEVVVERRR so slightly, so most of the time, I either hit the wall with it, or it hits the guy and doesn't move him.
At level 29, after I finished it, a weird exclamation point came up on the screen, and it froze. Didn't even save my progress...4/5 for the game though.
Bug: If you win when you are deploying a unit (when you are selecting a lane to put them in, so your mouse cursor is gone) It makes your mouse cursor disappear in the menu.
too many flaws. on one of the levels, I had to drop a beam down 3 times. first time, fine, second time, good, 3rd time, it randomly fell off the map. there was no skill involved in that, It's just luck that it actually stayed put the next time I tried the level.
I got a weird thing happening. When I complete a level in arcade, the first level, it just says: "Are you sure you want?" and then sends me back to the main menu.....
Not...very good. The way the level seems to be randomly generated can screw you over. Those blue ones your not supposed to touch apparently, but the first load, I had ALL blue spheres. The second load, I had one green one, and then all blue ones, with no other way up. Also, what's the point in clicking and holding to launch your claw farther, if it's just not gonna pull you up anyway? It just makes you sink down to the abyss, but if you try to detach and grab another green sphere, you fall and die anyway. I'm gonna say...2/5. You get one extra point for it being a good concept.
This horrible game got a bade?! so many more deserving games get ignored?! wow...nice job...just....*slow cliche clap* another well done fail on Kongregate.
I have mixed feelings about this game. On one hand it's wonderful and kinda unique. On the other hand, I hate it's guts and wish it was never born. I want to light it on fire and throw it in a pool of gasoline. At level 10, you can get as big as "flying mountain" size, but then the game decides to send the big middle finger at you and screw you over JUST BEFORE you get to the planet. It's annoying that the temporary invincibility keeps you from collecting rocks to get bigger as well as dodge things, instead, you just pass through EVERYTHING, which screws you over too, because if you move forward after you go through an asteroid to get something smaller....SURPRISE! MISSLE! and there isn't a set damage system, one time, a missile barely hurt me, and the next time, the missile completely destroys me no matter what size I am.