Farmer Joe: "You know, I had this rodent problem, so I got me some traps 'n' I trained some birds to shoot them with guns, oh, yeah I also got me a Perodactyl from the research lab down the road. He's kinda strong so a gave him some toxic waste barrels. Man he's good at killing rodents ... and otters, dogs and deers as well. You want some pumpkin soup, it's great for a late night snake, kinda glows, don't know why."
This game really shows whats wrong with game desing nowadays-
The graphics are great, well, there good for a flash game at least, but thats it. The game has a play time of about 30 minutes, then your done and thats it ... There is no good reason to play throught a second time, or replay a level (yeah, timerun ... wow ...) and the upgrade system is ... let's say bad.
If you want to know what to do better, just look at, say, Cactus MacCoy. It's a simple game as well, but its a lot of fun for more then 2-3 hours, if you want to get every thing, or just about 1 hour to play throught and be happy.
so far I only got trought act 1+2 but I kinda don't see this hugh difficulty ...
might be caus the chars are very unbalanced.
First guy's Machine gun is empty after 4-5 zombies, second guy shotgun kills loads of them 2 shot + has a knockback.
The round hous kick ... sucks, big time, while the charge kills (again) loads of zombies without effort ... only the special of char N#1 is a little bit better, on the other hand, fully lvled the special of the second dude clears the whole screen ...
anyway, love the game, keep em going
Very nice game indeed
its quite fun and challanging
would like to mention a bug as well: I wanted to start slow in the last stage, so i put a ramp under the bear, bout 1/4 of him on the tip of the ramp, and when i startet the stage suddenly a ram came out right up top and the stage was clear ^^
First of all, hey, great game to start with, now make a cool rpg with it, the battle system works allready ^^
thinks you might consider:
1. show in the item tooltips the weight (and maybe even the price) of stuff, would make it easyer to find out what you want to take along
2. atm its possible to stack stuff in 1 corps, then, get nearly max weight, THEN loot the full corps and go sell stuff that has nearly double the weight you could carry, don't think thats intendet
3. hidden items? hey, great idear, in fact i love it, makes you re visit places you've been, but giant horse dildo, thats just to weard -.-
4. give the shop a button so your cursor goes into a 'sell the items I click' mode - dragging every item into the sell window could get anoying very fast
any way, can't wait to see "Project Wasteland 1" - thumps up if you can't wait either ^^
@GNCM - did you ever think about the idear of playing a game just for the sake of having fun and beeing entertaint for the time playing it and not doing so becaus you want a reward in the end?