Offline works for me, but this way I progress in huge leaps compared to how it was before, a bit unbalanced. I think putting offline earnings to 10 or 20% of the norm would work better.
Playscreen info says it has 31 level, however game stops after level 20 for me, showing final statictics.
Any way to get further?
That said - great games, loved all three!
Terrific game! :)
A few remarks/wishes:
- when the game is over, is it possible to provide data about how many minerals are left on the field?
- again, after the game it'd be nice to show the original map with the field sizes shown on them - that'd help to feel the game better;
- in general, some more statistics would be nice - eg the number of collectors used;
- wrt to the ore remaining after the game - is it possible to calculate the extraction percentage and make it a highscore rating? I mean, if you get a field w/ 50k ore total, there's no way you can complete for the highscore now; but if you still mine say 95% of it, and this is measured and submitted... I think that'd be cool and would still allow you to compete for the high score even with the poor map;
- one more wish - is it possible to remove the exhausted collectors? They really start to get in the way later in the game.
That said - great game! Will look for the sequel, will play SecretNet and your other games later.