Good game, good system. Some suggestions. Have points to put in skills and points to put in attributes. Never found it better to increase concentration or damage when I can click on an ability to make it get 10% extra damage and another attack. Try and maybe add more activating skills and creature styles so that your attack style changes more according to enemies. Good game.
I'm sorry but the tutorials in this game are kinda really bad. You start the first one and a random skeleton is shooting another one. They both do their thing without me pressing buttons and I can't do anything to change what happens. After I win it says, now you should understand combat? Next combat I lose cause I have no idea whats going on, and thats the tutorial! lol.
Very good game, if a few things were added it would push it to a 5 range. It is a really really strong base. Add a campaign maybe where you go through the human body and have multiple levels in each part of the body. Have each section have a different level setup. It would make it into a 5 game, but still really good base here.
I can't make my mouse be in the game. So I can't hover over the unit upgrade thing and see costs or even what the spell or unit does. It's very frustrating.
Fun game idea. Make sure to work on the grammar next time. And if you could make the interface of the unit upgrade more inviting it would increase the enjoyment of the game (games aren't just based on gameplay). But on gameplay, as much fun as it is, since the challenges don't ever really change you just find a plan that works for you and you keep doing it every level. It begins to be repetitive.
Its a fun start but much too simple. Since you have 1,000 health and the units deal such small damage you just focus on getting your economy going and get a watch tower for defense. They can't attack the watch tower so you just ignore their attacks and get upgraded all the way and then start pumping out super soldiers at around 300 health.
Also maybe add different paths you could take or something. All in all still a fun play.
Haha 220 seconds! i like how the longest flight and the one worth the most points have nothing to do with each other. all about the super goose thing and oyu cant get that at all after first minute.
not that good, you either choose bow, spell or melee. there isnt ever really a reason to use all three even though they are sligthly different. got boring after abit and the upgrades didnt seem to matter much. potential but didnt make it.
2/5 at best. extremely boring, impossible to lose. Just upgrade to newest and best unit all the time. Never ran out of exp points for it to matter or ran out of money. It was too boring to finish.
Wow that End is hard, I had fully upgraded everything, including turret and trap, i kept the arrows constantly going (my hand hurts) and angels and hobbits coming and he still broke through the barrier before he died.
Please visit kardKombat.com you will get your answer. They have clearly wirtten that kardKombat is inspired by Spectromancer.