smiffe
Jan. 29, 2012
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It's what ive been missing in all the other TD's! a STORY and a purpose! :D
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Developer response from LevelUpLabs Haha, thanks! We were really happy to have a USDA-certified English major work on the game! :D
If you need motivation to play a game then maybe your not a gamer, go read a book. Frankly the story gets in the way of the gameplay and gets fairly annoying. A TD should be an RTS were timing is everything, the story cuts into the flow, good effort but I'm not for TD adventure crosses.
Ragdoll must be knowledgable enough to realise hit detection and continuety is what makes or breaks a game, and they broke this one.
Slow respawn, means you miss lives, why did they feel a need to add a red laser to the bosses, that has no pattern at all? lol.
Atrocious game. Why do the mini games move from screen to screen, as in when you leave to play another, and then go back to the first one, it's moved, and sometimes it moves past the point you can save yourself. Just because of bad programming, and just no fun at all. 1/5.