What's the deal? I click on the Storage Cache thing, it says the first one is free, I click the very button where it says that, and it says I don't have enough Battle Bucks.
Well is it free, or isn't it?
Seriously? That's it? After all that interesting buildup, it turns out that "battle" is just a matter of clicking a button over and over again?
That's so lame its grandparents couldn't walk either.
What the heck is wrong with people?
Got missions loading again, phew! All it took was a browser reboot.
But is there seriously no way to sell things (besides buildings) in this game? So it's basically "pay us money to open more inventory space, or never upgrade gear again?"
Aren't the games here supposed to be "free to play"?
I don't know what happened, but missions just plain won't load for me now. The jeep, she leaves, but she never arrives, I just see the Loading... thing forever.
I have been quite enjoying the game till now.... so can someone suggest a fix?
I bought Tenacity first and I cant' figure out how it's possible to continue.
I can't get the coin which is right above the lava pit in the first cave from the left on the second level from the bottom.
and I can't get the last coin from the cave right above that one, because it takes two ladders to get to it, and I need both those ladder to be able to get up to the entrance.
It seems like it's impossible to get that coin without having the hand strength ability, and I can't afford that without one more coin.
As for the one above the lava, I am completely stumped. It doesn't look possible, period.
It's too bad, because I was quite enjoying the game before this.
Can anyone help?
Seriously? That's it? That's it, and it took you seven months to do that?
Might I humbly suggest your workflow is a tad inefficient?
Way to make a short movie and pretend it's a game, I guess. Very Dragon's Lair.
I wanted to give this four stars, but the single player campaign has just plain WAY too much grind. Having to fight twenty duels just to move a tiny distance on the map is insane. The battles end up going more or less the same against the same enemy each time. The system is simply not robust enough to support that kind of repetition.
Too much Helper, not enough Hamburger, guys.
Plus, honestly, the visual design of the campaign map is really poor.
Otherwise, love the cards and the system and the interface.
But the single player campaign needs way less grind and way more pizazz.
Woops, forget that last comment. The problem was, apparently, that my player was simply not showing up on the quest map, until suddenly, he did. Still not good, but at least I am playing now.
I am completely stuck and I haven't even gotten to play. Somehow, I exited the tutorial and I can't find any way back in to it, and without completing the tutorial, most of the buttons don't work. And there seems to be no mechanism whatsoever for simply starting over.
Help! I really want to try this game, it sounds awesome.
The frig? SERIOUSLY? Seriously, that's all there is to this game? Assigning one point to stat boosts and four points to MORE STAT BOOSTS?
This had got to be the stupidest excuse for a game I have ever seen. It's like Leveling Up, The Game. Like someone thought to themselves "You know, the best part of any RPG is those brief screens where you allocate your stat points. All that fighting, exploring, interacting, learning, strategizing, and enjoying only gets in the way of the true joy of RPGs : clicking buttons to make numbers go up. And I am going to make a game for people JUST LIKE ME!"
I can't believe this game exists, let along that it someone got a "what's hot this week" rating on the front page.
You ought to be ashamed of yourselves for uploading this sad and broken joke of a game anywhere.
You have raised the bar on suck.
I would consider this experiment a success! You might have invented a new genre here.
Call it "battle run".
It seems pointless at first, but once you get into it, it's quite addictive.
Bravo for creating something new a cool, folks.
Too easy to get all the best stuff, hence you get it too early.
You need WAY more colors in the palette, the visual design is boring and depressing.
Also, you need way more enemies.
Like a lot of stuff on Kong, this is a decent start of a game. Now finish it!
Sorry about that