I have NO idea what that finish was about, but...hey, at least I finished it. I think the way the hints are done is great, they don't just straight up tell you the answer.
I'm not too proud to admit I had to use the walkthrough for certain parts. Notably, the saltpeter from the sand (that specific patch of sand), hitting the *control panel* with the rifle, and the *gravity* code needing to be entered...but I suppose it's an adventure game, obscure puzzles is how they roll!
Level 12 is either too complex for me, or is impossible. Also, something saying that you can double-click to rotate pieces wouldn't go amiss. Nice and relaxing music, a good little time sink.
I'd *really* appreciate having a reset button. I know there's Prestiging, but I lack the resources to Prestige on my save file that's surprisingly still around, and I want to start a new game so I know what I'm doing! :)
We are busy putting together the mobile port of Turbo Town. Sorry I can't devote time to the flow of doing a new game, but I am happy to do it for you manually. Just email me at: support@super2games.com and request a reset.
Just finished this game a second time, just as good as I remember. Lagged a little at the start, but dropping the quality to low improved this with no obvious graphics reduction. A benefit of it being 8-bit! But seriously, an amazing game.
The comparisons to Patapon got even more so when the ghost said "March to the beat!" and the spearman started jumping to throw. But, I guess it's an alright game.
My one issue with this game is that the big M takes you back to the map with no warning when you click it. I thought it was for music, but... yeah, other than that, it's a pretty good game.
I must say, I'm very glad you can still get the Hard badge even while continuing from a level after dying. Finding out on level 19 that the stars can kill you was almost incredibly frustrating, given the time it took to get there :)
"The adventure continues in Chapter 3", says the ending of Chapter 3.
Other than that, and trying to do the fog puzzle with loud music, it was a very good game.
A fantastic game. Driving is brilliant, radio chatter improves it like 10 times, even playing without music is still good. Oh, and the cheeky Willhelm scream? Top notch.
Sharp melee weapons are by far the best in this game. Machete is good for up until the first Pawn Shop, then get a Hatchet, then the next shop, the battle axe will serve you to the end.
Ingenious! Who woulda thought that a black screen would be so popular... why doesn't Kong have something like this already? Who wants to actually play games on a games website these days?!
I personally like the fact that it doesn't show distance or coins collected during the run. Gets rid of distractions, and also, you don't *know* you're in a dream when you're in it, do you? Get what I'm saying?
After the most recent update, I'd lost the Uranium Replacing upgrade thing, and all the tier'd upgrades started at (7). Resetting solved the problem, so I lost my stuff. But it's such a good game I don't mind :)
We are busy putting together the mobile port of Turbo Town. Sorry I can't devote time to the flow of doing a new game, but I am happy to do it for you manually. Just email me at: support@super2games.com and request a reset.