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Game comments and reviews
Dec. 07, 2014
This is possibly the worst game to play when drinking ever. Having to re-calibrate every drink or two in order to compensate for the 0.01s of decreased reaction time just shows how tight this game actually is. Great stuff.
Oct. 02, 2014
Could we get the option for exponential notation instead of the long wordy dollar amounts?
Sep. 05, 2014
Would you kindly relocate the Armor Games link from the gameplay area to somewhere else? I love a challenge, but having an enemy hide in the upper left corner becoming immune to melee weapons b/c you can't attack him w/o opening the Armor Games website is going a little to far...
Jul. 15, 2014
Can't... stop... watching... bars...
Mar. 08, 2013
5 Stars for the great music alone.
Apr. 17, 2012
Quick bug (?). In the stats screen, "Time spent inactive" does not go up when your character is waiting on cooldowns.
Nov. 06, 2011
Mood doesn't work. Got my monster 100% angry, never got a bonus.
Sep. 10, 2011
This game makes me think of a no-fun scam version of Recettear. Think I'll go back to playing that instead.
Apr. 14, 2011
The game is too slow to start out. Feel like you have to grind up some levels before it gets interesting. Also, if you're going to make a running/jumping clone, you really need to have a variable height on the jump. Making it so just tapping the jump key leads to a full jump causes too many deaths. Also the achievement pop up covers gaps and leads to further deaths.
Apr. 10, 2011
Found a bug on the 3rd shard boss. I was playing a mage and it took me a while to beat him what with him spawning mobs and casting heal. basically the screen got crazy full of gold and items, and when I finally killed the boss, the shard didn't drop. I'm guessing this is because there were no more item drop spawn points?
Mar. 03, 2011
Game crashed/went wonky on me. I killed a boss on lv 4 or 5. Leveled, and then the game froze in an infinite experience loop. I gained about 10 levels, then restarted.
Feb. 05, 2011
your game makes my entire browser crash.... 1/5
Jan. 29, 2011
Frustrating that your combo ends when a coin spawns on a mine or on the other side of a few lasers, despawning before you can get to it.
Dec. 18, 2010
I like the concept and gameplay mechanics behind this game but... i dunno. I kind of dislike playing it for some reason. The waves just seem kind of tedious because you can't do anything in them other than using skills, and those are wastes of money early on. Once I learned how to best set up my defenses, I just tabbed to a different window and waited for the killing to stop. I definitely hope for a sequel though. Give us a more active role during waves in the sequel. Maybe a commander that we can walk around and give attack bonuses to our troops within a radius or that has a weapon to contribute with or something so that we don't just sit there for 15 mins each day. 3/5 for now...
Dec. 11, 2010
grind fest. zzzzzz... reminds me of Land Walker though, so 3/5.
Nov. 18, 2010
Game gets WAY too repetitive after a while. Little challenge.
Nov. 12, 2010
game is laggy. also kind of lame...
Oct. 09, 2010
I have the sudden urge to play Patapon now...
Jul. 23, 2010
There is no difficulty. There is no strategy. There is simply grind gold till you have high level units... then wait until you win... Stop making these games.
Jul. 13, 2010
This game makes me happy. I remember playing the orignal Deathworm before I got crappy Vista. Now it doesn't run :<
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