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FubarOne's Comments

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Zombie Derby

Play Zombie Derby

Jan. 20, 2015

Rating: 2

Level 1 and out of 5 runs I've had to manually quit the level 3 times, meaning I gained nothing for those. Why the hell won't the run end when I'm out of fuel and there aren't even any zombies around? 1 star for broken crap

Clicker Heroes

Play Clicker Heroes

Jan. 09, 2015

Rating: 0

Sure a passing knowledge of mythology might not include the fact that Athena is indeed the goddess of war, but it takes about 2 seconds to wiki that she is.

Road Of Fury 2

Play Road Of Fury 2

Jan. 01, 2015

Rating: 0

Was going to give it 3/5 since it's at least somewhat polished, but the manual collection of coins and boosts brought it down. Then I clicked the "More Games" button in the shop for the... 5th? 6th? time. That button placement alone is worth taking 1 or 2 stars off the rating.

AdVenture Capitalist

Play AdVenture Capitalist

Jun. 20, 2014

Rating: 0

Hmmm pre-update had ~60k angel investors, post update, two resets and up to 250m angel investors...

Rogan the Swordmaster

Play Rogan the Swordmaster

Nov. 22, 2013

Rating: 1

Having to walk over coins to pick them up is forgivable, provided there's some sort of magnet function/upgrade to make it hot so horrendous. Having to walk over them without a magnet AND them disappearing after a few seconds is just bad. The constant clicking is also no good. Even click + hold to keep swinging is fine if you don't want to allow attack to be mapped to a key. As it is the game isn't so hot

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Nov. 16, 2013

Rating: 1

Maybe now the game is broken its score will go down to where it rightfully should be

10 More Bullets

Play 10 More Bullets

Oct. 26, 2013

Rating: 1

IIRC disappearing coins with no manual way to pick them up is right after the table of contents in the asshole handbook

Bloons Super Monkey 2

Play Bloons Super Monkey 2

Oct. 12, 2013

Rating: 2

Someday can we get back to the point where people realized making a battle annoying isn't the same as making it challenging?

Cursed Treasure 2

Play Cursed Treasure 2

Oct. 12, 2013

Rating: 2

If you're gonna have all these enemies based solely on being annoying, how about fixing whatever the hell it is that makes it impossible to click on stuff for about 5 seconds after releasing/turning off the speed up.

Developer response from IriySoft

Please switch to "toggle" mode for fast speed - pause the game and you'll see the check button.

The Last Stand: Dead Zone

Play The Last Stand: Dead Zone

Mar. 04, 2013

Rating: 12

Two suggestions, one simple, the other not so much. How about shift + click adds a stack of whatever to the recycler so I don't have to hit the confirm box every time? I'd suggest shift + click just recycle it or at least bring up the prompt, but then I'd never use the recycler at all. The second is how about a tower defense mode? Increasingly strong waves of zombies attack my base and I see how well my guys hold up. Make some sort of Dune type thumper building and (let's face it, if you want an idea for a game like this implemented, add a real cost) make it cost 5 fuel to start the thing up. That way even someone who isn't hardcore about the game can still try it with the fuel gained from missions.

Heavens

Play Heavens

Nov. 04, 2012

Rating: 17

Rarely do I give a game 1 star, but this one went out of its way to earn that crappy rating. I could even forgive all the p2w stuff if it didn't include the option to just straight up BUY LEVELS. WTF kind of douchebag option is that? Are the creators retarded?

Paladog

Play Paladog

Jun. 26, 2012

Rating: 0

Needs more Darkdog and survival mode. I'd even be willing to spend another dollar to get those (and possibly put in the time to unlock 3rd ring/amulet slot from gems from survival lol 1k gems) on kongregate.

Keeper of the Grove

Play Keeper of the Grove

May. 23, 2012

Rating: 6

This could be a tutorial on "How to screw up a game with tons of potential with one utterly stupid mechanic." It most likely took more work to make the stupid coin collecting system than to just let them go straight into the bank, which begs the question, "why the hell bother?" It adds nothing to the game, and in fact detracts from it terribly, so again, "why the hell bother?" Usually I'm just tearing my hair out because obviously polished, well made games leave important stuff out (wtf is with a single set of controls? not everyone uses the arrow keys), but this went the opposite direction and added something totally unnecessary to make a game with a lot of potential barely worth playing. Good job.

BioGems

Play BioGems

Aug. 23, 2011

Rating: 2

Great game. I especially enjoy how the "combat" is surprisingly deep. Beat it twice, two tries vs octopus each time. My advice to anyone struggling: play more defensively. The computer has a priority to the matches it takes, with attack/special attack if available, followed by rage, energy, counter, defense and healing (pretty sure that's the order). If it's under ~30% hp the priority changes and it'll take healing first a lot. Use that information to plan your moves instead of just taking attacks whenever you can. If you see two attack matches available, take a defense match (or counter), since the computer will automatically take the attack. That leaves you ahead when you take the other attack the next turn (by taking no dmg or having the computer take double with counter). Avoid using turns on healing matches if you can, since they're only 21hp on a 3match and 28hp on a 4match, which is practically nothing in the last couple fights.

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