FuroxZX's Comments

Game comments and reviews

Stage Surfers

Aug. 03, 2016

2

Quite often it felt like I should have hit one of the coloured hands, but instead fell through to the ground. It might be that the collision on the hand is only at the top while I'm expecting it to count even if I hit the arm at an angle. Or the player character only has a collider on his torso while I expected it to be on his arms and legs as well. So what visually I appears to be a collision between them doesn't seem to count as one. Thats the best explanation I can give you, hope it helps :)

Developer Reply

Sorry for the very late reply and thanks for the great feedback. This is something we've been changing off and on since the game's early prototype. We'll look into this and see if we can change it for the next patch.

Stage Surfers

Jul. 22, 2016

1

The hitbox on the guy's kind of unclear. Hard to be certain where you'll touch down when you click.

Developer Reply

Thanks for the feedback. We'll look into that and see how we can improve collisions. We're going to look at shrinking the hit box to make it more accurate. Any suggestions?

-3

Nate and Natalie have Steve Buscemi eyes

Idle Sword

Nov. 14, 2015

4

1) I appreciate that the items order themselves by level. But 10 comes before 1 which makes it confusing. 10 should come after 9. 2) At the end of a floor, necro should wait till everyone is revived. It makes sense for both gameplay, and well, just logically.

The "bullet hell" is pretty unfair in my opinion. Even from level 3. The design of the game is more like grind till you can kill everything easily. If you dont bullets don't actually leave enough space to maneuver. They're everywhere.

The Enchanted Cave 2

Apr. 26, 2015

-1

Does elemental damage only apply to those weak to it? Or to everyone?

Arcane Weapon

Jan. 01, 2014

0

Levelling most skills makes no sense at all since CD goes through the roof. Low CD skills are always better because if you continuously make weak strikes you keep getting HP regens.

I AM PLAYR

Feb. 26, 2013

7

Congratz on making another cheap as hell, energy-hungry, money-guzzling game.

Battle without End

Feb. 22, 2013

1

Is it weird that I love blowing up epic items just to hear the scream?

RPG Shooter: Starwish

Jan. 09, 2013

2

Is this Marid>Efreet>Djinn hierarchy a common mythical thing? Because if not, I think this hierarcy was "inspired" by a series of books, the bartimaeus trilogy by Jonathan Stroud. Could anyone confirm this? Because thats the only place I've seen a similar concept implemented

RPG Shooter: Starwish

Jan. 08, 2013

2

That cafe cutscene with Johhny and the girls was awesome lol. I love this game :) So immersive

Killer Escape

Dec. 29, 2012

3

I seriously cant figure out how to work the pressure valves, it seems to rotate randomly on clicking...

Road of the Dead

Dec. 19, 2012

1

Now if only I could change my car to an impala...

American Racing

Oct. 28, 2012

5

Amazing game, just one suggestion: Shouldn't the length of the race affect the money you get from it? I can just keep farming the first race since all give same amount of money.

Monster Saga

Oct. 11, 2012

2

The game's too easy and too short imo. Increase level cap? I finished in under 2 hours with 4 lvl 5s (evolved) with max stats

Monster Saga

Oct. 11, 2012

1

Sound turns on again everytime you play a tournament.