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Game comments and reviews
May. 31, 2009
The first 3 were good. This one is a continuation of a series that should have ended on a high note. 3/5
May. 21, 2009
If you try and build multiple fortresses, you can stack turrets on them
May. 20, 2009
Suggestion: When an opponent moves a cloaked unit, don't have the screen follow the movement. Destroys the usefulness of stealth.
as a secondary note, I lowered my quality to low and I'm STILL running at 1 fps. This is ridiculous.
Okay, I have a decent computer (preface). Then stage 7 hits and I get rushed with probably 200 air units. Now, I understand that this is supposed to make it a challenge, but either the game needs to handle this better or get rid of it entirely. I'm lowering my rating to 3/5 for this horrible design.
May. 15, 2009
Hurm. How the hell do you get 175000 on Hard mode. I just finished it with 86000.
I've just managed to NaN money on the 101. O.O
May. 11, 2009
ahahaha 5/5
May. 07, 2009
This isn't a "physics-intense game". It just has a code leak, like every game Edward makes. Dear Edward: L2Fix Those.
May. 06, 2009
Beat the mayor on heroic mode without refighting any bosses or using training fights, Pyro
May. 04, 2009
A hint to all players: The strategy that I used to beat the game was this: Start with elves (ranged general). Then be sure to upgrade weapons on as many units ATTACK as much as possible. After the first round, by 2 crossbowmen. Then buy catapults (2-3) after round 2. After round 3, get 1 more catapult and upgrade everything as much as you can (fore go the catapult if you can't afford it after upgrading). By round 5, you should have 7 catapults, 4 crossbowmen and your general. Then you just push damage as much as possible (armor too, if you have extra money). I took the goblin-orc-troll path. Ranged units are good because they don't get hit by counterattacks. Be SURE to get the +movement skill on the catapults on the first level up.
Apr. 27, 2009
Hooray! I'm so not going to be able to finish my work for wednesday now...
Apr. 17, 2009
first! and you can't stop me! ahahah! I didn't laugh, either. *cleans up vomit*
Apr. 09, 2009
big glitch. I had a level 18 aeronaut under the name Fuzzybacon. I then created a ferric named fuzzybacon. It accepted it, but replaced the aeronaut.
I don't know if anyone else has noticed this, but it's possible for your charged shot to shoot through some of the barriers (aeronaut)
Apr. 05, 2009
I just beat level 45 without moving. Epic glitch is epic.
Apr. 03, 2009
An incredibly well-done puzzle game that continues to hold interest. A great application of a unique concept. 5/5
Mar. 31, 2009
Fix the code leaks, please. Then I'll give it a 3/5, like it deserves. For now, 1/5
Mar. 26, 2009
ahahahaha
Mar. 22, 2009
Aaannnd now I'm pissed. The last two tracks (the only ones I have uncompleted achievements for) now refuse to work, or even load properly. I can't play anything but the last track (no matter what I select, it becomes that one) and when I go to it, the race won't start. The lights don't even appear.
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