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Spellchain

Play Spellchain

Jun. 11, 2013

Rating: 3

I really like this game I think it had tons of potential. I guess it really all depends on what you want to do with it. I kind of like the idea of the cards on the board staying as a random element, instead you could let players have some unique powers they could carry from game to game. You could change the board layout (adding gaps) and change the random card pool it uses. Lots of things you could do from this fairly basic start.

Legend of the Void

Play Legend of the Void

Nov. 28, 2011

Rating: 0

My summons did not seem to get anymore powerful after I got the skill in the necromancy tree. They had the same health and everything as far as I could tell anyway. Also it seems like the demon is actually weaker than the spirit warrior. The demon can easily do more damage but since you can not directly control your summon creatures, the spirit warrior is just more consistent and therefore better.

Penguinz

Play Penguinz

Mar. 28, 2009

Rating: 0

This game seems way to easy.

Mytheria

Play Mytheria

Mar. 18, 2009

Rating: 0

The only thing I see a problem with is that there is currently no real reason to mix colours as each colour has its own self-contained strategy that could only be helped a little bit with more colours. Add multi-colour cards or add a bonus for adding to more than just one colour pool.

GlueFO 2.0

Play GlueFO 2.0

Mar. 18, 2009

Rating: 0

I would have liked it better if there was like a sandbox mode where you didn't have to worry about health and had all the attack upgrades and what not and could just fly around collecting mass amounts of orbs and then blow everything away. Well maybe that is just me...

Paladin: The Game

Play Paladin: The Game

Feb. 11, 2009

Rating: 0

Grrr I got stuck at a part that had three broken down archer towers. I can't walk past them at all, or jump over them. Freaking sucks. But game was goodish until then. 4/5

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Feb. 07, 2009

Rating: 0

I really don't like micro management games like this one, my brain just isn't made for it. It is a well made game though, just not my favourite.

:the game:

Play :the game:

Nov. 22, 2008

Rating: 0

This game really needs badges.

Mytheria

Play Mytheria

Nov. 16, 2008

Rating: 0

If this goes multiplayer then I would definitely play this over Kongai. Sorry but this is just a better game I think. It is more traditionally what a card game looks like.

Storm the House 3

Play Storm the House 3

Nov. 02, 2008

Rating: 0

My campaign glitched at like day 16 the enemies just would not die. None of them died and I was shooting grenades and crap up the whazzo. Also I had three missile turrets spamming missiles all over the place and still none of them died the infantry did not even fall over.!

The Missile Game 3D HS

Play The Missile Game 3D HS

Aug. 22, 2008

Rating: 0

I hate that part of the challenge is that you don't know exactly where your missile is.

Portal: The Flash Version

Play Portal: The Flash Version

Aug. 22, 2008

Rating: 0

You can actually stand on the portal if you make it on a wall.

Shadez: The Black Operations

Play Shadez: The Black Operations

Aug. 22, 2008

Rating: 0

Its gets really repetitive and it seems like the strike upgrades after the naval one really don't have a point because the naval strike pretty much beats all! Nice graphics though, but that doesn't make a good game.

Portal: The Flash Version

Play Portal: The Flash Version

Aug. 21, 2008

Rating: 0

man I must really suck at this game can't get past level 9.

Solar Chiefs

Play Solar Chiefs

Aug. 16, 2008

Rating: 0

GAWD what the hell, how do you buy things? I could not get it to let me buy things

Brute Wars

Play Brute Wars

Aug. 15, 2008

Rating: 0

I find it pretty difficult to get through a battle without losing a few creatures.

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