It's not terrible, it's just overly hyped up. For starters, it says "many spaceships", but you can only get one; the rest are "available in download only". I agree with the previous statement about firing on the mouse click (instead of the release). It's not a problem, it just makes it awkward. Another question, if there are only two weapons, why are there 4 buttons for them? This makes it look broken in those areas...
Yeah, I thought it was my pc, so I reloaded the page and walked away, 15 minutes later it still hadn't loaded (I didn't rate it though, in case maybe it's something on my end)
For some reason, when I get to level 9, where you have to push a block onto the button, the block won't stop on the platform, it always falls through it...has anyone else had this problem?
A good, solid, game. I would suggest (in addition to a mute button) the ability to map the directions to a,w,s,d so that you don't have to constantly switch hands between the mouse and the keyboard. Other than that, great job.
To everyone else: has anyone completed the 6th quest? I've gotten the item (It started w/ an X I think...), but it won't let me finish the quest...maybe a bug?
Maybe I didn't get far enough into the game (I quit as soon as I got my first "curve bonus"), but isn't this exactly like the game "Curve Ball" that was out a while ago?
Actually, the part where the maze disappears is what sets it apart from some of the other "move the mouse through the maze" games, I like that you took a classic (and overdone) theme and spun it around with a new twist...Nice Job!!
The "right click and then foreward " trick works for this game as well...nice concept by/ the way. I agree with comparing it to orbox, but I like the fact that the environment is interactive.
Yes actually, anything's better than nothing. I even upped my rating. Since no one actually mentioned before hand that he was merely reserving the 1000th game slot, instead of actually posting the 1000th game, how were we supposed to know?