A nice potential wasted, enemies can fire any direction but other than sniper i can only shoot straight, enemy flamers and explossives are way too powerful, low rate of fire and no targeting makes rocketeers and grenadiers useless.
This has much potential, but weapons are totally out of sequence. Gatling gun and acid gun is much worse than pulse gun. Flame gun is also almost outclassed by pulse gun if not for it's high damage. Rocket launcher is almost useless in a crowded area while laser gun wreaks havoc. This makes rocket launcher a "baddie pickup" instead a bonus, which you cannot evade most of the time because of control limits. Also ion strike is almost useless because enemies are obliterated by your main gun before they reach ion beam on a side note it's very effective on bosses.
Nevertheless it was a good game and enjoyed playing it. Kudos to makers.
magnet is useless, tank hitboxes are too big, enemies make too much undodgable attacks(point blank 5 shot attack, horizontal attacks etc), laser and machine gun are totally useless (save for laser penetration factor), too repetetive gameplay, no autofire function.
:D Thanks and teşekkür :)