Do you even play your own games? Do you realize the MONSTROSITY of a hit ratio system you created? If i made such a mediocre game as this i wouldn't even let my mother see it! The art and the gameplay, more or less, is fabulous but the hit ratio and mentioned and the repetition of it all along with the bugs definitely drag it down to the depths of sucking. The constant fights with all the strong bugs gets frustrating as they dominate you easily even with good gear and all the other small fights feels like the same thing is going on all the way through. The other problem, the hit ratio, is already ranted on enough but it really needs to be tweaked. But like i said the art, sounds and the idea is creative and the gameplay is a fresh run for Kong.
Just a small glitch i've noticed that's really annoying is when your running in a direction and hit pause to chat or what ever you keep running in that direction regardless of what you press tell you fiddle with the controls while pressing P.
Hey maybe in the next came you can make some type of cutting material? On the level "Reverse Snake" I had an idea of stopping the snake, picking it up and cutting off the extra wheels but there is no way to do that so my idea was shattered :P
Maybe there should be a boss fight at the end? Also an ending cut scene would be nice, even if its just the two on the boat and the city explodes behind them or what not. And what about this virus thing? o.o
4/5 I like the Pendulum you put into the levels! Sadly it ends every time i beat a level so maybe next time just let it play through out the menus and stuff? Other then the controls were good and such but the crashing sucks :/ Your health goes out to fast