Great potential, but you fixed the whole gameplay in that certain intriguing automated way that you found, instead of letting the player choose what they want to do.
It fails at makign the player more balanced against A.I (it's still the most banal tactics that go to the player's advantage here - amass many tanks then attack at once) it makes for a game that is more to watch than to play, so although there were some cool choice making moments I spent way too much time just staring at the game running with nothing to do. And the flamethrower is the only best/crucial upgrade in the game. And there's a bug where your tanks flip upon building for no apperant reason - and they only rarely get up again. Also the scrolling is WAY too slow for the larger maps. Please fix these issues.