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Dec. 29, 2012
There's the skeleton of a good game here, I know it. Enemies bypass "tough" into the realm of "gratuitously beefy," even building fully strength and grinding for the best possible weapons. The writing is shaky at best and abysmal at worst, often unclear and certainly never compelling. The graphics, which have been taken wholesale from Zelda and RPG Maker, clash horribly with each other. I found myself just glazing over all the text and just skimming for however many of what I needed to kill, which I NEVER do. This game could use a lot of improvement, but it's got a good base system to work with.
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