K.O.L.M. 3 was/is being worked on and is still on. It failed the kickstarter but is still on Steam Green light and will hopefully be done by early 2015. Kickstarter - https://www.kickstarter.com/projects/1831597808/kolm -- Steam - http://steamcommunity.com/sharedfiles/filedetails/?id=287121254
The game was great up until that last boss then it just got ridiculous.
I was not able to even move, every 10 lives or so getting some hits in but that about it. I was pretty much insta-killed every time unless he was really close to me and I was able to stop his attack for a second.
It doesn't help that you keep going after civilians, keeping you from continually targeting him.
I'm normally not drawn to nor interested much in racing games but this one was actually really fun. I did find myself having a "just one more race" moment about 4 races in, kudos to you my good sir.
I do have to say, this is a fun fps
Yeah, it's kinda lacking in certain respects but the gameplay itself is fun enough to make up for it (and having a surprisingly active community for such a fairly recent game is certainly a plus)
If you're the only one working on this, kudos to you Dan keep it up.
[5/5]
I haven't played this game in quite a while so it didn't surprise me when I read that some of my character data was lost, no issue there nothing great on it anyway.
What did surprise me however was that it gave me 367, or around that amount, gems and something like 57k gold...I had nowhere near this much and it feels slightly cheap for the game to give me it =/
Level 45 is simple - capture the 3 barracks along the bottom (to your right) > capture the middle lab > use capture super-weapon to take the 2 forts beside the big jelly > take the rest of the barracks and forts (making sure to keep your buildings supplied so he doesn't take them back) now just send all your barracks units to the central lab and attack, simple.
Doing alright for most of the levels, never had to skip anything, until 53 where the difficulty suddenly ramps up a huge amount because it's 2 against 1 and you start out pretty much no units...that's a bit too high of a difficulty curve