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GauteR's Comments

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Ruthless Pandas

Play Ruthless Pandas

Apr. 18, 2015

Rating: 0

Love the mechanics in this game! The ways you use the weapons is brilliant. Love it. There are a few problems though: - The frame rate when you kill the boss is ridiculous. Spawn fewer crystals with higher value. - The level often ends before I've picked up all the crystals after a boss kill. Makes me feel cheated. - Some times I die after having killed a boss. Feels very anti-climactic and un-fair. Consider making the player invulnerable or make all remaining enemies die when you kill the boss.

Dream Car Racing Evo

Play Dream Car Racing Evo

Mar. 16, 2015

Rating: 3

Are there only 4 levels?

Ramp Lab

Play Ramp Lab

Feb. 13, 2015

Rating: 19

Interesting, but way too limited.

Reactor Incremental

Play Reactor Incremental

Jan. 31, 2015

Rating: 0

The heat indicators are borked. They show full red (100%) when it's actually just about 25%. Maybe it ignores upgrades or something?

Strikeforce Kitty 2

Play Strikeforce Kitty 2

Jan. 09, 2015

Rating: 4

There's a non-progression bug on level 20. If you attack Flywalker from the right instead of from the left, he gets grouped with a Clone, which is to his right and therefore never gets killed. The battle just goes on forever.

Strikeforce Kitty 2

Play Strikeforce Kitty 2

Jan. 09, 2015

Rating: 4

Stating the obvious: Level 20 is too hard. Ranged weapons are OP. Matching artefacts to suits EVERY TIME is annoying.

Strikeforce Kitty 2

Play Strikeforce Kitty 2

Jan. 08, 2015

Rating: 1

Cool concept, but buggy. Some sort of slow-down thing happening from time to time. Very annoying.

Road Of Fury 2

Play Road Of Fury 2

Jan. 01, 2015

Rating: 1

Add option to turn off the music without killing sound effects, please.

Clicker Heroes

Play Clicker Heroes

Sep. 27, 2014

Rating: 0

Woah! Red text on blue background is a no-no! Don't ever do that.

StrikeForce Kitty

Play StrikeForce Kitty

Jun. 28, 2014

Rating: 1

Too many game-breaking bugs!

Curl Up and Fly!

Play Curl Up and Fly!

Jun. 13, 2014

Rating: 4

How about re-sorting the achievements so that the unachieved are on the top? Otherwise you always keep seeing the same ones again and again.

Infectonator: Hot Chase

Play Infectonator: Hot Chase

Jun. 12, 2014

Rating: -2

Meh. Lazy copy of Helicopter / Jetpack Joyride, etc. 2/5.

Dangerous adventure

Play Dangerous adventure

Jun. 09, 2014

Rating: 3

I just got the hard badge after completing the 15th dungeon, not the 16th...

Bowmaster Winter Storm

Play Bowmaster Winter Storm

May. 10, 2014

Rating: 3

Is the friendly fire really necessary? It makes it really annoying when I'm trying to shoot a coin or help a hostage when I accidentally shoot my own guys...

Free Fred

Play Free Fred

Feb. 18, 2014

Rating: 230

Some feedback / communication issues: Some missiles can be shot. Others can't. Your own missiles should look more different from the enemies' missiles. The medical chopper should look more distinct to make it clear it's not a threat. Player ship needs more feedback to show when it's being hit. Otherwise, decent game.

Developer response from myplayyard

Thanks.

Frantic Sky

Play Frantic Sky

Jan. 25, 2014

Rating: 0

Bug: Music and sound effects buttons are swapped around.

Glean 2 Preview

Play Glean 2 Preview

Dec. 26, 2013

Rating: -1

Please redesign the menus, especially for upgrading. Don't show me everything I can possibly do, ever. Just show me what I can currently upgrade. Searching through several pages of menus just to see if what I recently picked up gives me any new options isn't fun. Interesting choices are fun. Sifting through pages of unavailable options isn't.

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 04, 2013

Rating: 3

Correct me if I'm wrong, but when you calculate the scores, you base the enemy kill ration on the number of enemies spawned, not the total number of enemies in the level? So if the player fails the level at an early wave, but manages to kill a high percentage of enemies up to that point they get a really good score? Seems like an exploit...

Battalion Commander

Play Battalion Commander

Aug. 26, 2013

Rating: 0

Pretty decent game. A little bit easy, perhaps, but the basic gameplay is good. I've come across some audio problems though. Some weapons and other effect sources simply stop making a sound. Toggling all audio (n) on and off fixes it. Still not sure why it's happening in the first place though.

Pixel Kingdom

Play Pixel Kingdom

May. 26, 2013

Rating: 11

Mute button. Seriously.

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