Sorry you think that. The idea is to progress so that you can get better scores on the two courses. But it's cool if you don't want to play it like that :)
I'm sure the other classes would have different skills... but I think someone (like me )who has already played Bloody Fun Day will have not enough incentives or motivations to play since they can unlock the other classes. The game is surely well made... good graphics and all... put it simply doesn't offer something new
Hi there, have you unlocked the rogue or the wizard? The rogue can force a respawn phase and the wizard can teleport around the map and he can also cast fireball spells.
"Oh my God! We are surrended!" "it's an army!" "We are doomed!" "What the hell is this? is enormous, colossal, gigantic, monumental!!"
Really... this castle talks toooo much
Could you check if is there a really increasee of the defensive skill while upgraded?
I bought its upgrade but I'm taking exactly the same damege in the same areas as before
The "tower defence's world" is full of ruthless competitors...
I think it really needs a lot of work like an upgrade section and more turret to choose from.
It's really boring have to play the very first 20 waves with only one turret!!
I found it too hard too.
I thought it would be funny and tricky... nothing special at all: you have to do nothing but randomly click all the buttons or complete a "maze" that is not really a maze... but a steeplechase.
1/5 for me
- The game loads and slows down frequently
- Save doesn't work at all (and it is really annoying always starting from the biginning!!)
- There are a lot of gliches and bugs (like the elevators that stop working, emplyes walking aorund senseless or going at home and never come back)
This game is developed by ARMOR GAMES. I have always considered this like a quality "brand" but this time, even if the concept is AMAZING, I _HAVE TO_ rate the game with a 1/5.
Hope they will do something for all this problems.
Yeah I agree Moclord: SPEED ANIMATION UP! Otherwise you could give us the chance to stop the combat animation in order to see only the dices throw and the damage inflicted/suffered.
P.S. Using my speelbooks I really often feel like Hyoga in "Saint Seya" manga.... DIAMOND DUST !!!
P.S.S.: A rellay great game, anyway! 5/5
@YETY411: Look for your Protection Cap in your stats page (if you're in a dungeon you could see by the "buffs" button in your "inventory" menu). It's probably 50 that means it will MAX 50 even if your equip gives you more. I don't know if there's a way to rise the cap value, thought
I found a little bug. As you know, whenever an hero of yours die, the game gives you another lev0 hero.
Well, somethimes this new lev0 hero is an indefined white dude that does nothing... someother times (rarely) it gives you an incredibly high level her (last time he was level 57) and, when the dungeon finish, the game crashed to the title screen.
Please click "+" if you have the same problem and want nerdook to solve this.
Sorry you think that. The idea is to progress so that you can get better scores on the two courses. But it's cool if you don't want to play it like that :)