I'm stuck. I put in the code, and when I go to Test Movie, the ship stays where it is. I get a compiler error saying that "The class of interface 'Ship' could not be loaded." What am I doing wrong?
I love it! I hope the author expands this game, with more enemies and stages. The infection angle adds an interesting dimension to the gameplay, and infecting ships is just plain fun. It's rather easy to just get one of the smallest ships and kill everything though, the other ships are not as useful. I also got a lot of slowdown for some reason.
I like picross, but I wish this version had better controls and harder puzzles. It would be nice if the cursor changed according to the function, for example, if you're drawing X's, it could change into an arrow with an X, and if you're filling in squares, it could change into a crayon. You could set it so that holding shift makes X's, and not holding shift fills in squares.