Blowing smoke: Cheat code 7E7CA3 unlocks 3-2 (level 18). EHUP is on 3-1 level 17. blow smoke ring ring at sensor from the edge of non-smoke zone and run after it to push it to the sensor.
5000 waves for 3 star Total Waves daily is too high IMO. Today played 10 hrs, killed 60k enemies but only beaten 4000 waves . 3500 - 4000 would be a better limit. Suggestion that may improve that mission , is a switch to turn on wave compression - it's not that the enemies don't move fast enough - they are just too spread out.
Not sure why I am still playing this game - it needs an end point - a final level - a victory & closure. Picked up Fini - but what is the likelihood of getting the gear for him this year, when it's just a 1 in 12 chance his stuff will drop from a chest - answer zero. Seal of power drop rate is too low - i have loads of mythical seals which i can't use because i don't have the legendary seal - surely it makes sense to substitute the mythical with the legendary if that hasn't been found yet. The recent upgrades are not good - random chance drops are not gameplay enhancements. Players need upgrade features that they can control, not left to chance.
Is the character health parameter pointless? Its too similar in value to armor. If a hit takes out your armor it usually takes out the health as well (1 hit death). It may help give 1 or 2 stages further progression with Benedictus active. So IMO it isn't worth the tokens/meteorites to upgrade. Upgrade armor instead.
Offline adventure stage progress levels should add to Daily/Weekly quests and achievement Boss kill totals - why have offline level progress if you have to rewind and watch again online? Combat needs speeding up - fast forward combat animation option would be good. thanks.
Stuck at level 14, gaining 850ad end of day + 500ad building costs are not possible to achieve in any reasonable timescale - prices need to lowered. Suggestion: need to be able to deactivate/reset apothecary items without resetting end of day.
Seriously? flaming a game because it is badged is so lame. Remember there is someone who has put significant effort into writing this game, i think it is a good effort and certainly doesn't deserve the attacks. Clans/artifacts/crafting/quests/events make this game better than clicker heroes and other generic idlers. However please fix the level 51 badge - doesn't work with spatial portal artifact.
Loved the graphics and clicking saucers for items - original concept - very nice. But the economics of the game is all wrong. Base resource sell value should be proportional to the build cost - so that pay back time is similar for all resources. (iron mine pays back in 30secs, crystal mine in 1.85hrs). Exponential upgrade costs should yield exponential income rewards. Changing estates should yield an incremental income benefit from doing so (increase base resource value or unlock more resource bonus levels). Storage is pointless as full storage reduces income generation to a snail's pace - obsolete with auto-sell. Resource production should never be negative - manufacturing efficiency should reduce if resource supply less than 100%. Offline reward system is broken. Could be a really good idler.
Tough daily badge (for a Monday). Wasn't making much progress until getting the flamethrower after level 5. Then much easier to beat levels 1-5 again and pick up the 50 antidotes.
Hell needs more buildings to spend my diamonds on - please please please. Possible new building benefits - reduce upgrade costs, snipers to auto kill those little guys, increase critical hit chance.
Doubling offline gold never works - The Ad blocker msg is a lie, as is the msg that you didn't watch the Ad to the end. However there is a way round the second problem - when it displays the 'chop chop button' don't click it - refresh the web page instead - you get the chance to watch a 2nd Ad and this time it will give double offline gold.
Can we rerun the previous unique artifact events - preferably without timers? I missed out on the full Mandragora's root :( . The game does get quite repetative - it needs ongoing events/goals to keep it interesting. I am sure new players would appreciate the opportunity to earn these unique artifacts as well. Great idle game.
chrome users with Unity plugin issue... To fix it - Open a New Tab & type the following chrome://flags/#enable-npapi
in the address bar. Click Enable for the Enable NPAPI flag and restart chrome. Unity should now work again (well - until Sept 2015 when Google Chrome disables NPAPI support permanently!)
Activate all skills at once? - just drag your finger across keys 1-0, quicker than using the mouse. Good game, but it is crying out for a Upgrade All Heroes button. Too much scrolling looking for possible updates. Thanks.
I played this game 4 years ago for about 7 months before discovering the joys of Kongregate. Now that it is on Kongregate, I thought i'd pop back to see what had changed - Answer: very little! I realise having played other MMOs (eg Wartune) how basic this "game" is. It does have some cute/funny graphics - but the "game" is designed to get you part with your Kreds just to give it some basic gameplay. Each day you get 100 Wanderlust points = 100 minutes of mission time = 100 minutes of waiting around for no reason whatsoever. Waiting around for timers to finish does not constitute a game. The mission rewards are random (mostly junk)- as a free player it took months to get a full set from the Temple of Atlantis missions - by which time I was just fodder to the 'open wallet' players. There are much better MMOs to spend your time and Kreds on - trust me.
I agree with iceman23 analysis. I would love to get all the achievements - but if the 500th Newspaper Delivery costs 1,941,879,765,789,736,884,847,423,017,640 - then it is not viable. Once you have several billion angel investors, only Lemonade stands (initially after a reset) and Oil rigs play any contribution to wealth generation - the rest only need to be upgraded to reach the 25,50,100,200,300,400 levels in order to boost Oil Rig production. Once Oil production is above 400 then all the returns in the other categories become negligible. I don't mind the switch around in upgrade costs - but the profits should also be switched around. 1st rule of Capitalism - any investment should return a profit in a reasonable time scale, if it does not then the investment opportunity should be avoided. Trying to raise Newspaper Delivery to 500 units breaks that rule. Smile - its just a game !!
Is your city holding you back? - join Viland - 190k open city - 4 slots free - all resources & nearly all customers unlocked - quest items made to order - active players requested.
Hero Zero consists of some cute/funny costume graphics - so would interest Dress Up Game fans. But there is no gameplay here - just waiting for a timer to count down before you can do another action. The game designers would believe players are interested in spending real money just to avoid waiting - unfortunately there are still some suckers who do just that! Should take a leaf from games like Wartune, yes that game has timers but they are 'cool down' timers, so you can play other aspects of the game while you wait. An opportunity wasted.
1 slice 100% on all levels except - lvl2 80%, lvl14 31%, lvl15 58%, lvl16 81%, lvl17 34%, lvl18 68%, lvl19 74%, lvl20 52% = 1678%
100% on lvl5 is possible (repeatable) - the walkthrough is nearly right. Aim for a line going from the MIDDLE of the top line of the left red block to the MIDDLE of the righthand line of the right red block.
it's not a lie, it's the message we are getting back from the server!