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Geriath's Comments

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Shootorial #6

Play Shootorial #6

Feb. 28, 2011

Rating: 0

(of course I meant removing this.removeMovieClip() from your shot. If you remove the collision against the enemy FROM the enemy instead of a piercing shot, you'll have enemies playing in god mode. xD)

Shootorial #6

Play Shootorial #6

Feb. 28, 2011

Rating: 2

I made some modifications in the programming gameplay-wise. One of those was creating a resetPosition() function, so your ship doesn't spawn exactly where it was killed the last time (since I made the game considerably harder with faster enemies and stuff, yeah, this is an issue.). If someone want to make it just create the function and declare the this._x and this._y wherever you want your ship to spawn. Cool stuff: if you remove this.removeMovieClip from the colision test against your shot, you have a piercing shot upgrade. =P

Canabalt

Play Canabalt

Dec. 22, 2009

Rating: 0

6453m! w00t! The trick is to let some of the boxes hit you when you get too fast. :3 Sure, you'll be slowed down, but that way you avoid jumping right into the gaps and can have time to react to bombs and windows, just don't let too many of them hit you either, since that way you can't escape from the crumbling building and jump across the wide gaps! xD

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