needs more points for drawing something that gets guessed successfully. but for that to work, a report button of some kind is needed for jackholes that write the word out on-screen rather than drawing it.
Allow "Bonus Mode" to serve as an example of what NOT to do in game design.
DIIIID YOOOOUUUU LIKE RED REMOVER? WELL GUESS WHAT, NOW YOU GET TO PLAY IT AGAIN WITH LIMITED VISIBILITY!
What a joke.
Intrusion plays like like Heli Attack, which by extension makes it play like Metal Slug and Soldat. But unlike Heli Attack, this game has a point other than score-attacking! Difficulty isn't too consistent though. And the badges suck (though this is no fault of the gamemaker's) - 4/5.
Interesting if not simple concept, but a lot of the potential of the game is overshadowed by the monotony and serious issues it has (i.e. as two billion people have already stated, the collision detection/hitboxes.) 3/5 for potential.
Uploading a demo onto Kongregate fails in principle. I could've given the game 1 star before it even finished loading...after playing this, I should've.
Great game though I'm not particular on the fact there's only one badge for getting all 24 beats (even if it is "Impossible" grade.) another impossible badge for 18 or 20 feats would be well in order.
Tolrick forgot the difference of quality here, too.
I am of the opinion that this game has no business being on the front page; its rating would seem to concur.