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Game comments and reviews
Aug. 02, 2013
God, I hate it so much. First of all, why? Why make this game? The first one was fine, fun even. You could have just improved on it. But now you're going to destroy the community on that one to make this terrible sequel. Secondly, it looks awful. #1 had a nice feel to it, it was smooth and played easy. But this just seems like a whole different game, albeit a very shitty one. Is this game on Facebook? Because that would make a lot of sense, based on the quality. Third, I love Edgebee games, don't get me wrong, and it really disappoints me that they went this direction. They should have been working on a new game. They're original in their games, but their originality flew out the window with this. They're overusing this idea, when they should be stretching out and making more fun, addicting, original games like they had been. I haven't got too far into the game, and I never will. You let me down, Edgebee. Thanks for sticking around to the end of my rant, I shall prepare for downvotes.
Nov. 25, 2012
Protip: You can turn off toggling weapons by enabling caps-lock. Instead of toggling from one weapon to another, you can hold shift when you'd like to fire your secondary arm.
Nov. 22, 2012
Hmm. Just obtained the medium badge by immediately letting my character fall to his death.
Nov. 17, 2012
Would be nice to have a little replay function to save those moments when you do a triple backflip and ram black's head into the wall, or something of the like. Excellent little game, 5/5
Sep. 24, 2012
Wellp, goodbye sleep.
Sep. 23, 2012
Does anyone else remember when this was the top game on the site? Now it's 23rd. Damn, things have changed.
Jul. 24, 2012
You removed turns from Sorcery Quest? Great! Now remove Days from Swords and Potions and light from Card Monsters. (You can keep Stamina on Critter Forge. It balances the game in my opinion.)
Jul. 23, 2012
Would be nice to have like a 1-time-per-level power-up that allows you to break through planes and satellites going upwards. A lot of times you get trapped under a layer of planes that's very hard to get through. Other than that, nice game. 4/5
Jul. 22, 2012
I'd like to know what maniac would actually use all 70 save slots.
Jun. 29, 2012
So, I meet this gravedigger, and all of a sudden, four graves pop up in my village? O.o
Jun. 16, 2012
@Twisted64d - That means you have a 100% chance when you kill someone that they will turn into a zombie, but also a 5% chance that they will turn into TWO zombies. A bit wierd, yes, but that's how it works.
Jun. 15, 2012
Those padded cells aren't so padded. o.o
Should put in a survival mode. Unlimited customers with increasing difficulty/speed. Get anything less than 70% on any station and you lose.
May. 25, 2012
Love it.
Feb. 18, 2012
Holy hell. Six ****ing WESPEs: http://i.imgur.com/pGSTe.png Usually just one tears my defense apart. Y.Y
Dec. 18, 2011
Arrows to ALL the knees
Oct. 20, 2011
My leader lost an eye, and got a new nickname. "The Pirate" Great game. 5/5
Oct. 15, 2011
FINALLY.
Sep. 11, 2011
Gaby's last badge was "NEVER FORGET"
Aug. 20, 2011
If you hit the up arrow or "W" during the countdown of the race, you get a small amount of boost. You can use this to your advantage, and quickly press "W" and the up arrow alternatively. Using this, you can get full or almost full boost before the race even begins! Hit the + so others can see.
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