I can´t imagine a better way to screw a game than making you ramdonly hit wheter 1 or 160. In the end it only matters how many times you must hit 1 before doing a supermegacriticallmaster strike and killing the guy. its also ok to think but kaos takes way to much time. Another thing , how is it possible you need 25 numbers to describe a unit?. If not for those things, it would be a nice game.