This game would have been fun, but after seeing the resistance rising from the rest of the comments and my own personal experience, I won't be playing anymore. The game difficulty isn't set to high, but it requires entirely too much effort to get anywhere without buying something from their stores. I am a personal believer in supporting development with actual cash. So add a donate function and a market with reasonable purchases. This game is a money maker and you aren't going to get very far without spending every waking moment playing it or without DUMPING $$ into it. I'm out. ||nn
It's so obvious the game developers designed this game as a money maker. It's a really great game, but the fact that every angle of it drives you to buy is kinda lame. The game would be much better if these guys didn't try so hard. Pretty much forcing someone to start buying things, because they hit a dead end with their decks a few days in is a little ridiculous. Lay off the upping of the booster packs and drop your prices or im out. You can't get excited about dead ends.
All your base are belong to us.... That's what I saw when playing this game... Needs spell and grammar check..lol (Not that mine is any better, but I still noticed it)
Too defeat ancient Monolith in the ruins area. Focus on using your dark attacks. He will start healing so be fast about it. Use Nat's heal over time and focus on using your dispell abilities as well. Doing this will result in a quick victory. Oh.. And take out his minions first as they do not respawn (Epic Mode)
Twas' a good Game. Psy was so much easy to beat the game. As long as you read their spells before the fight and know which ones to interrupt; Complete all your training before buying items; Continue fighting arena to build up enough cash to buy your next level trainings before defeating boss; Use walkthroughs/Google for answers to the riddles and mazes and Sell everything you unequip as I never needed them again you'll be ok.