okay it's not the rebuild 4 that is bugged, but it seems to have something to do with the BUPC. After my next Omega Rune I encountered the problem again on the last 2 stages of rebuild 3.
my basic understanding of the stats:
fusing power: amount of "life" absorbed from the dead
casting speed: delay of the absorbing motion
-> fusing power and casting speed thus determines how fast you absorb the dead and everytime you finish absorbing one, your depth goes up by a point. For every point in depth you increas your soul harvest value by 25 (at least in the beginning).
critical should be self explanatory.
movement speed: is how fast you get from one corpse to another
harvesting delay: how long the soul harvesting process takes (until you get the next amount of souls)
Souls are your basic ressource for buying Lich upgrades
Is there something to spend my excess Token on? at the end of my runs I have Trillions of Token that are useless but I still keep getting more Tokens with the OW Artifiacts.
How to get 0-9 and 0-0? I already have 0-2 +12 (the otherworld 0-2) and still no 0-9 and 0-0. Also is it intended that the otherworldly artifacts can go past +11?
Please add configurable automation.
As of now I have to deactivate auto stage when I'm lvl 101 as I can't beat the universe without artifacts.
Also I'd like to change the priority for the auto token as the second most important upgrade for token gain (autoclick) is lagging far behind when activating auto token (damage and click buff get bought to the max before it buys the autoclick upgrades it seems)
with the new patch (i think 2.2.17) all the loot is shown in the log, even on the levels where I already have all the loot, but only while in the field tab.
When I got to meta world, all my artifacts disappeared. If this is intented, how am I supposed to beat it at this point in the game? I mean with all artifacts and 7 otherworld count I need around 1 min for the univers which is as strong as the first mob in the meta world...
please explain how transcendence points are calculated. My first 2 transcendences both had 3 TP but my fourth will give me 4 now and I have no idea why it is giving me more....
Btw. the otherwolrdly updates were really nice.
wtf dude, the otherworldly update just made the fudging universe nearly unkillable.... I literally have every single upgrade you can have: all token, all masteries and all artifiacts and I have to wait for like 10 mins for my autos to kill it while I killed it in like 1-2 secs before the new version....
and it is not the health of the universe that got more but my dmg that got less...
3. Also the enemies are still firing to early. I die thousands of level before I my maxlevel when I'm not jumping eventhough I'm still onehitting my enemies.
First of I like the reaction to feedback and the direction the game is going in.
But here are some things that I don't like that much:
1.Modfiers can give stats that you don't need, I mean I have like 100k Accurate mods, which only give me 15% accuracy....
2. In the same category is supercirt. I should have around +2M critchance through my mods which are just wasted stats. And the supercrit prestige upgrade is pretty bad, i mean thousands of PP to get 10% supercrit just to double my dmg on average. Maybe you can implement something like a scaling supercrit? Like giving a higher crit multiplier for every crit that has been made (so you can crit multiple times per attack, every new crit needs more crit chance. For example 100% crit are needed for first crit 200% for 2. 400% for thrid and so on) and the supercrit prestige upgrade just activates it /tweaks the scaling of it?
whenever I have a huge amount of upgrades that need to be bought, the game freezes and it does the buying. In the log it says "auto-prestige triggered[...]" for every upgrade it buys. You may want to print only one of those messages for either all stats together or for a single stat (someting like prestige layer 1 damage: lvl x to lvl y) I think this should reduce the amount of lag as a prestige may buy thousands of upgrades even at just layer 4.
could you please write the scaling functions for prestige in the description of it so we can calculate if it is worth to wait a little bit before prestiging?
Also I really like the way you updated the game and listened to the community! Good Job!
You are absolutely right about stats. I'm working on tutorial.