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Game comments and reviews
Feb. 04, 2009
I gave up at 450,000 points. The front gun upgraded to 5 clears holes even when the game is a solid mass.
Jan. 29, 2009
Excellent combination of Chess and Tower defense. Some visual upgrades would improve it even more, but I loved it.
Press a function key and it shows where this was taken from.
Jan. 14, 2009
Jump controls are dodgy (benefit of the doubt should be given to the player when jumping) but some good ideas here.
Very nice; this feels authentic to the carnival version.
Jan. 11, 2009
Needs an indicator that the next shot is available: lots of "bar goes up, but no bomb fires" moments.
Good ideas, but the lag when moving is a killer.
If the ultra beam weapon followed the ship as you moved, it would be perfect.
Jan. 09, 2009
Nice idea, but you might want to examine some similar systems for ways to add variety and avoiding high preference stats like agility.
You could avoid the "cheat" issue by detecting reachable squares from the last placed and enforcing that. I also agree that the colors are too subtle and cause mistakes to be made.
Jan. 08, 2009
Some clever ideas here, but the player probably should move more smoothly and the flashing graphics toned down a bit.
Jan. 06, 2009
Nice hovercraft sim. Bad car racing game.
Number keys are a cool idea, the insane layout of the arrows... not so much.
Jan. 05, 2009
The physical impossibility of getting from one side to the other in time (if say, 1 than 5 drop) makes this very sad.
Jan. 04, 2009
I like the auto fire personally. Sure, an option to pound a key/button to death may be OK, but without ammo to worry about I would just hold it down anyway.
Jan. 01, 2009
You might want to try uploading animations to animation sites, not game sites.
Dec. 28, 2008
Laggy and the rooms are filled with players who idle themselves out of the way so a slot is used but not "playing" on a side. Wow, what a winner!
Dec. 24, 2008
I don't think "A simple, soothing flash game" is correct: the difficulty level is high enough to make the Pope swear. The lack of even a hint of the "real" cursor combined with putting notes out of reach at the beginning (it only goes high enough to catch it if it is near the middle) and going off screen when you get too slow or fast? Bah... the only thing that kept me trying it was the hope of hearing more of the music... which will never happen.
"Level 24 seem impossible" ... Shoot left at about 60% power.
This is communist checkers, where every piece is equal to a king.
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