just put all dodge items on one guy with ring of death (to make shit go quicker) and just buy fire balls and spam them. easy win as if you do get hit, you get healing from victory drops anyway. was decent for half an hour to kill.
maybe it would be confusing to do but kinda hope you could make it so, like skills, we can choose to have a certain amount of elements made before it automatically moves on to the next one unlocked. like it makes 1000 stone then moves on to soil, makes a soil, goes back to refill stone to make soil again etc. would be nice to have.
i think this could be far better than it is with a couple of additions. i have 2 ideas for it.
1, mixed spells. the desc says "create the strongest spell in the world!" but we're only going through spell levels and considering the randomness of the spell essence (for example, for a long time i had no fire essence at all making it redundant really) we could 'fuse' spells to mix the essence levels for them, i dunno maybe you can think of something better, but i would like a spell building mechanic.
2, something other than essences to aim for. right now we collect essences without much reason.... maybe something like elemental shards or something which requires a soft reset, which rids the essences but gives you a all round buff. granted i am not very far right now and that sorta thing might unlock but still. right now it seems aimless and can get boring.
so... for the hotel you charge more money for shorter stay times and more cramped sleeping conditions.... swimming pool you charge more for cramped pools and cannot even swim two lengths.... plants are harvested long before meant to an charged high.... the devs have no time off, make games every 2 secs so they're undoubtedly crap and buggy while charging massive amounts of money for em... same with the singing studios.... yup, this literally the most realistic idle game i have ever played lol
was having a decent amount of fun with this game, rather addicting, but as others have said, offline accumulation has died.... and i cant have it open all the time. please fix quickly
great game and all... but like others have said, i want a "get rid of this crap" button, that automatically gets rid of all but the most expensive of stuff in each category.... or hell, get rid of everything entirely. why? cause i'm weird and dont like having random numbers of stuff that no matter how fast i click, i will never be rid of >.>
reall awesome concept but.... when your main way of powering up in game (the meat) makes you bigger and easier to hit in a bullet hell game, not to mention the damage floors which will always hit when you're max size, without a way to heal or reduce damage from said floors..... thats just not fair, great game other than that though, for me atleast
great game, becomes a bit of a grind at the end but as long as you get spiky shotsfor both arms and doom burst for the core you're set.
the only real suggestion i canmake is put in a random endless mode, maybe for after the final level. and have the bloons in it drop another color blop thats like 1/10 of a red just so we dont have to grind 3-5 over nd over just to try out the other powers
hmmm i would like slightly different way of moving (ie, left button click for movement and right click to shoot. so as i aim t an alien, i dont walk stright up to them) this is a solid 4.5/5 game. a little teaking to the movement as i said and it would be 5/5 n problem (maybe a choice of difficulty aswell, considering the OP'erd nature of the guns late game. jsut for another reason to max them out other than "feck yeah, you're al screwed")
Thanks for your comments. Unfortunately when I released this game Flash did not support right mouse button click, so I only had the choice of doing it this way or adding a key press for moving or firing. I'm evolving the control system, this one got less complaints than Working Stiffs at least :)
this is an extremely good game. the difficulty is jsut right. though 2 MAJOR flaws. for me atleast.
1, somtimes it's impossible to win a level when you don get any good weapons and quickly get surrounded, as it's impossible to dodge the zombies (jumping does nothing)
2, extremely sticky key prone (you knwo the thing where you keep going in one irection even without touching the button? yeah....) so he either walksstraight into the zombies before i can fix it or i try quickly mvin in the opposite direction but he just walks on the spot,getting me killed. this is pretty much the main reason tht idied alot
other than hese two points perfect game fr what it is.
for feck sake Santa.... WHY ARE YOU GOING INTO THE WATER!? sure you seem to be a good wimmer but come on!
also, how freaking powerful is santa? on a high level ofendless mode i spammed all my power-ups and still couldntkill him!!! (like to point out there were about 30+ nukes -.-)
anyway, fantastic game! love it!
sorry but i cant get into this game. BUT NOT BECAUSE IT ISNT A GOOD GAME! it is a great game! honestly! the battle system is awesome, the character art is fantastic and i love the music. it's just... i dont really like town management. i've never been patient enough or clever enough to do it properly. yes this game mainly focuses on the explorationand the town is kinda secondary but... i just cant get into it enough.
i hope you continue to add to this game case i can see it going for a long time.
nice game. but too short and two achievements are impossible to get (rich man and pro jumper. cause as you cant get gold on rich man, that prevents pro jumper from being gold too. so i suggest putting in one last upgrade that costs ALOT. maybe somehting like "iron jelly" where you cant get debuffed for a short time)
just played and finished the denomic campain. one little thing, what would have been nice is if after completion you gained a little bonus. nothing insanely good, just an amulet or somehting or a secret boss of your demon character. would have been a nice little touch.
awesome game! baught the premium without hesitation! a little thing that would be nice, thats pretty much purely for looks if i get the battle system right, is the formation of your party. i know it probably doesnt matter but i dont feel comfortable when my knight is behind a mage or a archer... it's only a little thing but would make battle feel even more individualistic.
for some reason i cant hit the targets for the attack training at all. it's not that i'm crap. it's that even when they're full, i am spamming the button on them exactly right but nothing.
loved it! one suggestion is having a symbol on the characters so you know how they fire before trying them out on the field (considering some spread shot others single shot, would be nice to know)
You made me laugh X_D