I'm glad the game was simple and small enough to figure out. Some of these findem' games have complexity that is ten times worse and deliberately is designed poorly.
Goal: Find every possible route to delay the werewolf and use it in a single game. Options: None. Doing anything else means you lose. Another game here... It's called the coin flip. If you flip a coin and you land on heads, you win! That's exactly what this game is. I'm so happy this game was badged too.
Lately, the connection to the game server has been timing out and affecting the game. Such as freezing, resetting, throwing duplication errors, etc... Not sure if anyone else is getting this.
When you harvest corn or do daily quests, the game still shows notifications on the building or GUI even though it is complete. This is resolved by simply clicking the building/GUI button again. It is a sticky notification...
If your corn/stamina is full, you can harvest stamina still from parrot building which goes into overflow (eg. 45/40 corn). But if you complete quests that give additional corn, the corn is lost completely and does not overflow.
When I click the harvest corn function (at the parrot town building) before the first hour is done, it resets back to default. Maybe this can be improved so that harvesting corn earlier won't reset the timer at all?
No one is joining the town I created. Not sure if it is a bug or if no one is joining. Not entirely sure where or how to set the town as public or private. If someone joins your town with another, elects the other as headman, becomes headman, and bans you from your own town... Is there any way to prevent this?
When I upgrade something in the town, it doesn't automatically upgrade when I am offline or even online. You have to literally CHECK the building or the upgrade doesn't occur until you do.
It's not saving my sound settings or keeping the battle speed settings when I return to the game. Also, auto function doesn't save from one battle to the next.
I think maybe you could work on the initial loading time and the performance. It takes about a minute for it to load to my system and I can't run too much when I am playing the game. Most people come to browser games for faster loading times and no downloads. I am pretty sure you can improve the performance here, as the game looks like just assets and enumerators (right now).
noted, will fix that, thanks