Grab a dozen at once and push them towards the corresponding colors, voila the whole game gets pretty easy. Like placing the correct colored coral nearest the production zones for those made the slanted rock a breeze. Kudos to you sir, amazing and fun game. Took a little bit of problem solving which helps us all in the realm of mental plasticity. It's great for us to try new things, and make some mistakes, and get the endorphin rush of figuring it all out.
I am going to allow my children to enjoy the game. We've been studying the coral connections, to the oceanic web of life. This will be a fun little adventure, to get personal with the coral, feasting on different bacteria, and the connections with life, feeding on life. I loved the parrot fish eating a massive amount. Because by that level you should have realized ways to deal with the fish. (Holding poison and force feeding them the 'red skulls' upset them enough to buy a little time.)
Simply put, Amazing concept, nice graphics... Perfect level of challenge and we all can accept the frustration felt, like a hot coal before bliss one encounters when you pass light on your ignorance... finally realize the volcanic vent exists, or the oyster opens up...
Long time player, got about 5 good complaints, that could drastically improve both the play base and satisfaction quotients. First and foremost, Auction house should only charge you tokens if you win. 2nd, fix the cards with 'wrong wording' 3rd, Fix the PVP matching system to only match within say 100 pts. 4th, Have a dev stop by once a week, to actually correspond with your customers. 5th When I don't have cards to play I hate being prompted with "Are you Sure"
I've got a dozen more, but those come up most frequently.
Hi jewbawls, first of all thank you for taking your time writing this comment, to go through your points one by one:
1- Like I said to asm1, we are a very small team and the way the AH works now is actually one of our (not so many) ways of surviving. We can't set it free, since we really do need to monetize at some points in the game, I'm hoping you understand our point.
2 - Would you mind stating which cards are mispelled?
3 - We are working on that
4 - I personally stop *every day* here and reply every comment that requires a response. We also have support tickets via support@frozenshard.com during all week (working days). Not sure what you meant there.
5 - We will take a look into that, thanks for the heads up!
6 - Regarding the criteria for 3 stars, it's all stated at the bottom of the "level end" popup, it takes into account the HP left, how many cards have you played/killed/promoted and the turns that took you to complete.
Kind Regards
To be honest, the Sword is way OP and the Staff wasn't strong enough. I was unable to kill the boss after a dozen attempts with Staff. First try with sword, killed him no problem. Mainly the staff couldn't move fast enough to get out of the way and avoid hits once you take the king down to <10% heath. However the swords Knockback ability allow you to keep the king off of you, hardly sinking a successful hit... and the sheer speed differential was huge. If you are a badge hunter, save yourself the trouble... Just begin with Ragnorak and fill out the sword skill tree, then say Good Game.
In order to easily close the final gate, I found it best to stack skill tree on wanderer & focus on personal speed & the Slow attack (Natures Grasp) to keep last baddie from touching you. If you kill the oncoming onslaughts one group at a time, with the occasional shadow shot on the gate to transport all baddies away from you... by the time you get through the waves the gate dies & it is just you and the final boss. Try a handful of potions & using heal every time it runs out. GL ;o)
Didn't post most of what I wrote. Anyways, "Whut" said whats up. Hard badge is easy, if you max out level stats in beginning (+30 waves, double enemies, double health, double armor.) I built all Guard Towers/ & Magicians. Upgrade them to Shock/ & Splash towers. With a few of each: Scouting Post/ Power Totem & Battle Standard. Just use your commander to kill stealth units. Finish the levels to achieve all challenges. Cinch. Thanks Whut.
I'm experiencing a weird error, after acquiring the Fire Crystal, when I run into "The World's Saviours" after the dialogue... the battle never begins. I just see a black screen, and am left there, wondering, waiting in frustrated anticipation. Anyone else experiencing this? Or any ideas how I could 'fix' this dilemma?
Yeah, the badge is only about the FINAL solution. You have to guess that one right, though ;)