I would like to see, eject structure. Send it forward in straight line and does dmg equal to it's cost (minimum 1) to any ship in the path. Don't think it should affect base though.
Easy overall. Needs speed up option for battles, and animation should start as off (or remember my last choice). Defending General should be more powerful,and have ranged attack.
Impassable terrain would also allow more strategy. Along with blind battles, or not being able to see behind their front line. Game has got room to grow, but very good start.
Took about 4hrs to beat. Most the time just the very start of the missions were the hard part.
Bad auto-casting of mages makes them ineffective most the time. Would be nice to get tips in the prologue of each mission. Some sort of barrier/trap would of been useful. Overall was a good evening of entertainment though.
simple, easy. But overly so. Strat is almost non existent. The Bonus pts should be player given and their choice on what to upgrade. Will play v2.0 if it comes.