Can we have our skill proficiency go up even with items on? Weapons are generally useless when they hit the max proficiency. (ex. You have a survivor with 10 soldier proficiency. Their soldier stat does not increase with a pistol or bat, it just remains 10.)
@Multi_Player http://img708.imageshack.us/img708/773/screenshot20110930at145.png
The flashbangs everywhere proves the freezing along with the boss's health.
Notice how if you tap space with a SMG and let go quickly it doesn't fire, but still makes the noise? Also how a punch and kick 1 hit kill the common hookers, but the crowbar doesn't? Also how if there's a wall which technically you can't see through, but you're close enough to them they still follow you?
Uhh... does it make sense to be able to shoot an arrow through a flat wall to hit someone you *shouldn't* be able to see? Also to heal someone past a wall you technically shouldn't be able to see? Same with fireballs.
The world map could've been worked on a little better. Using trees from RPG maker XP over and over doesn't make the map look good. Same with other sprites in the world map.
Sorry, I think I got it now! Refresh!