Great game but after one resets there is little incentive to carry on playing as the only reward is about 18% more damage and 6% more gold and one jeweled chest for the 80+ levels. It would be a lot more fun if the chests reset so we get something while leveling all the way up again.
Good game. I found a bug with Shadow Knight though. Putting points into the harm talent does not increase the damage. In fact I have two +1 all skill items and putting points into harm actually decreased the damage.
Well I committed suicide after level 100 or so when the mobs health bars were filling the whole screen. For an easy run try werewolf/cursed and just go stamina. Think I had about 250 stamina and str by the end. One thing youll really need is 100 ice resistance so the ice chargers dont do any damage.
It says to unlock the Moon you need $50,000, 3 objects from Cairo and 1 object from Borneo. I have over $60,000, 7 objects from Cairo and 4 objects from Borneo but the Moon is not unlocked.
For the folk saying there is no information on stats other then Johnny's comments there actually is in the game guide via the menu page. It is nicer to have the info in game while you play but it is all there if you need it.
@Aveira I was thinking the same thing. While I gave the game 5/5 there was a bit too much dialogue but that is a personal view and one not held by most people here. I voted up a comment that was getting voted down purely because it detailed why that person did not enjoy the game. I think any good game creator (xdanond) is probably as interested in constructive criticism as they are the positive. It is subjective what makes a game good/bad so respect for either feedback aught to be respected.
Thanks for bringing back debt 5/5 for that alone! I have noticed a bug with trying to sell a longsword (could be the starting weapon). In the inventory it has 5 dam, 5 rage. If you put it into your shop then it changes to 5 dam, 3 rage and never sells. Perhaps to prevent it being sold at the start?
Just an afterthought. The fact that enough people could have had problems with the debt seems indicative of a society clueless about debt management with people more focused on buying more before they pay their dues. ;-)
Wow, just logged on to see the debt gone. It really was, to my mind, the main aim of the game. Within half an hour I had it down by 30% and was only paying just over 100g a day (earning three times that) so surely nobody could have been having problems with it? Good game, but removing the most enjoyable part of it was a mistake I think, there is now no incentive to earn gold.
Only just started so sorry if I have missed this but it would be nice to see in the guide how high ability levels have to be in order to train expert and master.
Very nice game I loved the Might & Magic series and this brings back those memories. Tempted now to learn more of these languages just to see what the NPCs are saying. Thanks for sharing this with us.
If you can access the other campaign objectives, they give more than 100 rubies and we will be adding daily objectives.