That ending man, as soon as the rest of the room lit up...recognising the room and knowing full well what was about to happen. After seeing more into the characters during this game. Tears man, you reduced me to tears here.
Decent attempt, Difficulty is a bit too high for a game this simple. The player doesn't know that by clicking the guide button several times shows different tips, maybe change that to make it more obvious. :)
Pretty Decent Game, but a couple of problems; after viewing the achievements in game, the little box that describes them doesn't disappear for me when i'm back to the menu, i can kick the boss again and it disappears but afterwards it appears again. Secondly after kicking the boss back into his home the game just froze and didn't go anywhere. Currently Using Google Chrome if that helps?
One thing wrong i got was that the only adventurers in my party were Mages and Theives, and one point i got a barbarian but that was about it. Would of liked to see better odds of getting a variety of adventurers :)
Also, a sort of congratulation screen would be nice, rather than cutting straight back to the main menu. It's simpel but i found myself having to finish it all haha 4/5
I think the camera's a terrible idea, it only serves to prove that its 3D, which i guess is allright but doesnt work that well, its just making me dizzy XD
and is it just me, or did you make that background in Terragen? 3/5
Its very nice, but as people have said, the buttons are hard to see. it also took me a while to figure out i could move the circle in the attic room as that was my flashlight.(i still couldnt find the number in that room, i decided to guess the last one)
Its also hard to tell if i really am combining items, pure coincedence i realized what i could use with the bear to find a clue (trying not to give spoilers here, heh)
The ending also seemed to loop for me twice before abruptly going back to the main menu.
But either way i still loved it, was brilliant to watch, i found myself being scared of going into the underground bit too haha.
Hay! You ripped off my comment!
i mentioned how seizureville is like poo down a disco toilet! how dare you steal my insult! (not to mention the other guys game, which youve ruined!)
I found and easy thing to do was to hide the smaller blue circle inside the bigger red circle, then just concentrate on moving the blue one towards any blue quares which were about to collide with the red circle, i didnt need to bother about moving the red circle at all doing this and just allow the red squares to rack up soem points....however it does get a bit too hectic leaving it to continuously spawn ^_^