This has come up before, and while I get the idea that running out of ammo is lame, without the restriction it most levels can/should be played by loading up on missile launchers and spamming the other path with artillery. With no usage restrictions on the weapons, or dramatic reduction in their power, they break many map designs.
This has come up before, and while I get the idea that running out of ammo is lame, without the restriction it most levels can/should be played by loading up on missile launchers and spamming the other path with artillery. With no usage restrictions on the weapons, or dramatic reduction in their power, they break many map designs.